GodotTutorial/Character.tscn

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[gd_scene load_steps=4 format=3 uid="uid://bkvgqv8jki0us"]
[ext_resource type="Texture2D" uid="uid://dc1t7wtq620d" path="res://Icons/barrels_E.png" id="1_dsvt3"]
[ext_resource type="Script" path="res://Scripts/Character.cs" id="2_7gv41"]
[ext_resource type="Texture2D" uid="uid://driormxb3in5o" path="res://Icons/Male_2_Idle0.png" id="3_w4es2"]
[node name="Barrels" type="Sprite2D"]
position = Vector2(460, 266)
texture = ExtResource("1_dsvt3")
script = ExtResource("2_7gv41")
[node name="Man" type="Sprite2D" parent="."]
position = Vector2(130, 60)
texture = ExtResource("3_w4es2")
[node name="Clock" type="Timer" parent="."]