[gd_scene load_steps=4 format=3 uid="uid://bkvgqv8jki0us"] [ext_resource type="Script" path="res://Scripts/Character.cs" id="2_7gv41"] [ext_resource type="AudioStream" uid="uid://bad3sgxp8w71p" path="res://Audio/SFX_footstep01_01.wav" id="3_53rr5"] [ext_resource type="Texture2D" uid="uid://driormxb3in5o" path="res://Icons/Male_2_Idle0.png" id="3_w4es2"] [node name="Character" type="Node"] script = ExtResource("2_7gv41") [node name="Man" type="Sprite2D" parent="."] position = Vector2(146, 273) texture = ExtResource("3_w4es2") [node name="PanelContainer2" type="PanelContainer" parent="Man"] offset_left = -100.0 offset_top = 30.0 offset_right = 100.0 offset_bottom = 57.0 [node name="VBoxContainer" type="VBoxContainer" parent="Man/PanelContainer2"] layout_mode = 2 [node name="HBoxContainer" type="HBoxContainer" parent="Man/PanelContainer2/VBoxContainer"] layout_mode = 2 size_flags_vertical = 3 [node name="Label" type="Label" parent="Man/PanelContainer2/VBoxContainer/HBoxContainer"] layout_mode = 2 text = "Health" [node name="HealthBar" type="ProgressBar" parent="Man/PanelContainer2/VBoxContainer/HBoxContainer"] layout_mode = 2 size_flags_horizontal = 3 max_value = 354.0 step = 1.0 value = 67.0 rounded = true [node name="WalkingSound" type="AudioStreamPlayer2D" parent="."] stream = ExtResource("3_53rr5")