godot 4.4 beta 2

master
Sascha 2025-02-07 17:25:33 +07:00
parent f8c63c9e9d
commit cdc8479443
1 changed files with 2 additions and 2 deletions

@ -5,8 +5,8 @@ const SPEED := 500
var direction: int
func _physics_process(delta: float) -> void:
var up_action = "player%dup" % player_number
var down_action = "player%ddown" % player_number
var up_action := "player%dup" % player_number
var down_action := "player%ddown" % player_number
direction = int(Input.is_action_pressed(down_action)) - int(Input.is_action_pressed(up_action))