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godot/drivers
Rémi Verschelde fa48a51183
Merge pull request #87688 from AThousandShips/what_is_this
Remove unnecessary `this->` expressions
2024-01-29 13:18:09 +07:00
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alsa Add a `--audio-output-latency` command-line argument 2023-08-17 14:45:17 +07:00
alsamidi Fix wait for thread not started 2023-04-27 20:28:22 +07:00
coreaudio [Drivers,Platform] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-12 20:13:32 +07:00
coremidi Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +07:00
d3d12 Merge pull request #87670 from RandomShaper/d3d12_16bit 2024-01-29 13:18:00 +07:00
egl Fix various spelling errors 2024-01-04 09:56:43 +07:00
gl_context [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +07:00
gles3 Remove unnecessary `this->` expressions 2024-01-29 09:59:18 +07:00
png Fix lossless formats in PortableCompressedTexture2D 2024-01-05 00:11:01 +07:00
pulseaudio [Drivers,Platform] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-12 20:13:32 +07:00
unix Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 +07:00
vulkan Improve stage and slice tracking behavior of RenderingDeviceGraph to fix various synchronization issues. 2024-01-26 10:12:54 +07:00
wasapi Fix Dummy audio driver initialization issue on WASAPI output device initialization failure 2024-01-09 17:36:13 +07:00
windows Use platform-specific methods for FileAccess reading and writing 2023-10-29 17:34:18 +07:00
winmidi One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
xaudio2 Add a `--audio-output-latency` command-line argument 2023-08-17 14:45:17 +07:00
SCsub Add Direct3D 12 RenderingDevice implementation 2023-12-12 19:10:04 +07:00
register_driver_types.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
register_driver_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00