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godot/modules/gdscript
Lightning_A e078f970db Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 +07:00
..
doc_classes Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +07:00
editor Improve GDScript Editor and Improve latency 2021-09-21 13:56:47 +07:00
icons
language_server Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 +07:00
tests Allow using built-in names for variables, push warnings instead 2021-11-13 21:47:24 +07:00
SCsub
config.py
gdscript.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 +07:00
gdscript.h Show built-in script names in the debugger 2021-11-11 20:47:09 +07:00
gdscript_analyzer.cpp Improve various texts 2021-11-23 12:20:57 +07:00
gdscript_analyzer.h GDScript: Remove error when coroutine is called without await 2021-10-14 20:12:01 +07:00
gdscript_byte_codegen.cpp Only emit typed member setters if safe to do so 2021-10-08 23:54:55 +07:00
gdscript_byte_codegen.h Use range iterators for `Map` 2021-09-30 15:09:12 +07:00
gdscript_cache.cpp GDScript: Set status on parsing steps beforehand 2021-10-06 21:24:27 +07:00
gdscript_cache.h
gdscript_codegen.h Merge pull request #52323 from vnen/gdscript-singleton-interdependence-fix 2021-09-13 21:10:34 +07:00
gdscript_compiler.cpp GDScript: Make sure calls don't use return when not needed 2021-10-14 19:55:45 +07:00
gdscript_compiler.h
gdscript_disassembler.cpp
gdscript_editor.cpp Fix autocompletion of built-in functions in GDScript 2021-10-11 19:06:17 +07:00
gdscript_function.cpp Use range iterators for `Map` 2021-09-30 15:09:12 +07:00
gdscript_function.h Merge pull request #52323 from vnen/gdscript-singleton-interdependence-fix 2021-09-13 21:10:34 +07:00
gdscript_lambda_callable.cpp
gdscript_lambda_callable.h
gdscript_parser.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 +07:00
gdscript_parser.h GDScript: Report property type errors 2021-10-08 22:06:15 +07:00
gdscript_tokenizer.cpp [GDScript] Check string literals for Unicode direction control characters. 2021-11-11 15:41:59 +07:00
gdscript_tokenizer.h Improve GDScript indentation error message 2021-10-28 13:01:53 +07:00
gdscript_utility_functions.cpp GDScript gracefully handle debug functions from separate thread 2021-11-01 12:13:25 +07:00
gdscript_utility_functions.h
gdscript_vm.cpp Remove hash symbol in front of opcode error messages in GDScript 2021-11-09 12:20:16 +07:00
gdscript_warning.cpp Allow using built-in names for variables, push warnings instead 2021-11-13 21:47:24 +07:00
gdscript_warning.h Allow using built-in names for variables, push warnings instead 2021-11-13 21:47:24 +07:00
register_types.cpp
register_types.h