2
0
Fork 0
godot/core/string
Lightning_A e078f970db Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 +07:00
..
SCsub
node_path.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 +07:00
node_path.h NodePath: Remove unimplemented `get_parent()` method 2021-04-23 12:37:53 +07:00
optimized_translation.cpp Fix specific warnings issues by Clang 2021-10-14 14:14:26 +07:00
optimized_translation.h Rename PHashTranslation to OptimizedTranslation 2021-03-20 10:02:47 +07:00
print_string.cpp Change print_line() to use any number of Variants 2021-10-07 16:28:22 +07:00
print_string.h Change print_line() to use any number of Variants 2021-10-07 16:28:22 +07:00
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp Adds ability to debug stringnames 2021-07-20 17:31:51 +07:00
string_name.h Adds ability to debug stringnames 2021-07-20 17:31:51 +07:00
translation.cpp Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` 2021-11-03 23:06:17 +07:00
translation.h Implement override of get_message and get_plural_message 2021-09-29 14:19:14 +07:00
translation_po.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +07:00
translation_po.h
ucaps.h
ustring.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 +07:00
ustring.h Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 +07:00