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godot/drivers
Juan Linietsky 3ca06e1184 Propertly deinitialize sampler FBO/Texture, fixes #14586,#14805 2017-12-19 15:26:18 +07:00
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alsa Corrections to audio buffer size calculations 2017-09-01 11:12:13 +07:00
convex_decomp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +07:00
coreaudio Fix build on macOS and Android after bc2e8d99 2017-11-25 10:42:20 +07:00
gl_context Cleanup old references to GLES2 renderer 2017-11-19 17:52:18 +07:00
gles3 Propertly deinitialize sampler FBO/Texture, fixes #14586,#14805 2017-12-19 15:26:18 +07:00
png Use BoolVariable for third-party options. 2017-09-25 14:36:30 +07:00
pulseaudio Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 +07:00
rtaudio Fix crash when no audio driver is available 2017-09-13 20:54:55 +07:00
unix Remove "const" from PacketPeer get_packet/get_var 2017-12-15 17:14:17 +07:00
wasapi Fix wasapi going silent when number of channels are not supported 2017-11-30 19:51:27 +07:00
windows Move windows networking class to drivers/windows/ 2017-12-15 18:25:29 +07:00
xaudio2 Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +07:00
zlib
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 +07:00
register_driver_types.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +07:00
register_driver_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +07:00