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godot/platform/windows
Rémi Verschelde e956e80c1f Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Part of #33027, also discussed in #29848.

Enforcing the use of brackets even on single line statements would be
preferred, but `clang-format` doesn't have this functionality yet.
2020-05-10 13:12:16 +07:00
..
export Replace NULL with nullptr 2020-04-02 13:38:00 +07:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +07:00
context_gl_windows.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +07:00
context_gl_windows.h
crash_handler_windows.cpp Windows: Appease capricious MSVC versions with moody headers 2020-04-26 22:27:04 +07:00
crash_handler_windows.h
detect.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +07:00
display_server_windows.cpp Style: clang-format: Disable AllowShortIfStatementsOnASingleLine 2020-05-10 13:12:16 +07:00
display_server_windows.h [Windows] Add support for the WinTab API for pen input. 2020-05-05 14:16:02 +07:00
godot.ico
godot.natvis
godot_res.rc
godot_windows.cpp Replace more occurrences of NULL with nullptr 2020-04-02 14:56:01 +07:00
joypad_windows.cpp Style: clang-format: Disable AllowShortIfStatementsOnASingleLine 2020-05-10 13:12:16 +07:00
joypad_windows.h Rename InputFilter back to Input 2020-04-28 15:19:49 +07:00
key_mapping_windows.cpp Added mapping for KEY_MENU to VK_APPS (0x5d) so context menu's triggered by the keyboard menu button work 2020-05-08 11:22:21 +07:00
key_mapping_windows.h
lang_table.h
logo.png
os_windows.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +07:00
os_windows.h Rename InputFilter back to Input 2020-04-28 15:19:49 +07:00
platform_config.h
platform_windows_builders.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +07:00
vulkan_context_win.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +07:00
vulkan_context_win.h Separate DisplayServer from OS on Windows 2020-03-26 15:49:41 +07:00
windows_terminal_logger.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +07:00
windows_terminal_logger.h