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godot/drivers
Pedro J. Estébanez 12a519bae2 Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support.

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-12-20 19:18:08 +07:00
..
alsa Add a `--audio-output-latency` command-line argument 2023-08-17 14:45:17 +07:00
alsamidi Fix wait for thread not started 2023-04-27 20:28:22 +07:00
coreaudio [Drivers,Platform] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-12 20:13:32 +07:00
coremidi Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +07:00
d3d12 Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 2023-12-20 19:18:08 +07:00
egl [macOS] Improve ANGLE support detection. 2023-11-01 08:34:35 +07:00
gl_context [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +07:00
gles3 Merge pull request #86018 from BastiaanOlij/fix_gles_stereo_sky 2023-12-13 10:32:23 +07:00
png libpng: Enable intrinsics on x86/SSE2, ppc64/VSX, and all arm/NEON 2023-08-04 14:57:21 +07:00
pulseaudio [Drivers,Platform] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-12 20:13:32 +07:00
unix Linux: Disable RTLD_DEEPBIND mode for dlopen() in sanitizer builds 2023-10-30 16:16:08 +07:00
vulkan Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 2023-12-20 19:18:08 +07:00
wasapi Add a `--audio-output-latency` command-line argument 2023-08-17 14:45:17 +07:00
windows Add method to check if filesystem is case sensitive. 2023-10-09 11:00:15 +07:00
winmidi
xaudio2 Add a `--audio-output-latency` command-line argument 2023-08-17 14:45:17 +07:00
SCsub Add Direct3D 12 RenderingDevice implementation 2023-12-12 19:10:04 +07:00
register_driver_types.cpp
register_driver_types.h