| .. |
|
SCsub
|
…
|
|
|
atlas_import_failed.xpm
|
…
|
|
|
collada.cpp
|
Use range iterators for `Map`
|
2021-09-30 15:09:12 +07:00 |
|
collada.h
|
…
|
|
|
dynamicfont_import_settings.cpp
|
Implement TextServer GDExtension interface, remove TextServer GDNative interface.
|
2021-10-01 15:13:29 +07:00 |
|
dynamicfont_import_settings.h
|
Makes FontData importable resource.
|
2021-08-27 15:43:18 +07:00 |
|
editor_import_collada.cpp
|
GLTF for game templates.
|
2021-10-03 12:37:52 +07:00 |
|
editor_import_collada.h
|
…
|
|
|
editor_import_plugin.cpp
|
Replace BIND_VMETHOD by new GDVIRTUAL syntax
|
2021-08-22 08:23:58 +07:00 |
|
editor_import_plugin.h
|
Replace BIND_VMETHOD by new GDVIRTUAL syntax
|
2021-08-22 08:23:58 +07:00 |
|
editor_importer_bake_reset.cpp
|
GLTF for game templates.
|
2021-10-03 12:37:52 +07:00 |
|
editor_importer_bake_reset.h
|
Bake RESET animation.
|
2021-07-30 02:00:21 +07:00 |
|
resource_importer_bitmask.cpp
|
Rename `instance()`->`instantiate()` when it's a verb
|
2021-06-19 20:49:18 +07:00 |
|
resource_importer_bitmask.h
|
…
|
|
|
resource_importer_bmfont.cpp
|
Makes FontData importable resource.
|
2021-08-27 15:43:18 +07:00 |
|
resource_importer_bmfont.h
|
Makes FontData importable resource.
|
2021-08-27 15:43:18 +07:00 |
|
resource_importer_csv_translation.cpp
|
Rename `instance()`->`instantiate()` when it's a verb
|
2021-06-19 20:49:18 +07:00 |
|
resource_importer_csv_translation.h
|
…
|
|
|
resource_importer_dynamicfont.cpp
|
Makes FontData importable resource.
|
2021-08-27 15:43:18 +07:00 |
|
resource_importer_dynamicfont.h
|
Makes FontData importable resource.
|
2021-08-27 15:43:18 +07:00 |
|
resource_importer_image.cpp
|
…
|
|
|
resource_importer_image.h
|
…
|
|
|
resource_importer_imagefont.cpp
|
Makes FontData importable resource.
|
2021-08-27 15:43:18 +07:00 |
|
resource_importer_imagefont.h
|
Makes FontData importable resource.
|
2021-08-27 15:43:18 +07:00 |
|
resource_importer_layered_texture.cpp
|
Fix duplicate conditions.
|
2021-08-13 12:22:38 +07:00 |
|
resource_importer_layered_texture.h
|
…
|
|
|
resource_importer_obj.cpp
|
GLTF for game templates.
|
2021-10-03 12:37:52 +07:00 |
|
resource_importer_obj.h
|
Import: Disable thread import for OBJ meshes
|
2021-09-20 11:57:16 +07:00 |
|
resource_importer_scene.cpp
|
GLTF for game templates.
|
2021-10-03 12:37:52 +07:00 |
|
resource_importer_scene.h
|
GLTF for game templates.
|
2021-10-03 12:37:52 +07:00 |
|
resource_importer_shader_file.cpp
|
Rename String::is_rel_path to String::is_relative_path
|
2021-08-29 20:41:29 +07:00 |
|
resource_importer_shader_file.h
|
…
|
|
|
resource_importer_texture.cpp
|
Use range iterators for `Map`
|
2021-09-30 15:09:12 +07:00 |
|
resource_importer_texture.h
|
…
|
|
|
resource_importer_texture_atlas.cpp
|
added optional region cropping to Texture Atlas importer
|
2021-10-07 23:13:15 +07:00 |
|
resource_importer_texture_atlas.h
|
added optional region cropping to Texture Atlas importer
|
2021-10-07 23:13:15 +07:00 |
|
resource_importer_wav.cpp
|
Fix editor suffixes and degrees conversion
|
2021-06-30 12:38:25 +07:00 |
|
resource_importer_wav.h
|
…
|
|
|
scene_import_settings.cpp
|
GLTF for game templates.
|
2021-10-03 12:37:52 +07:00 |
|
scene_import_settings.h
|
Improve collision generation usability in the new 3D scene import workflow.
|
2021-09-08 08:12:51 +07:00 |