forked from sascha/godot
Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.
Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.
Also fixed manually a handful of other missing initializations / moved
some from constructors.
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| android | ||
| iphone | ||
| javascript | ||
| linuxbsd | ||
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| windows | ||
| SCsub | ||
| register_platform_apis.h | ||