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godot/modules/visual_script
Rémi Verschelde c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.

Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.

Also fixed manually a handful of other missing initializations / moved
some from constructors.
2022-05-02 16:28:25 +07:00
..
doc_classes Rename theme properties to include underscores 2022-04-23 11:16:18 +07:00
editor Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +07:00
icons
SCsub
config.py
register_types.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +07:00
register_types.h
visual_script.cpp Rename theme properties to include underscores 2022-04-23 11:16:18 +07:00
visual_script.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +07:00
visual_script_builtin_funcs.cpp Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +07:00
visual_script_builtin_funcs.h
visual_script_expression.cpp Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +07:00
visual_script_expression.h
visual_script_flow_control.cpp Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +07:00
visual_script_flow_control.h
visual_script_func_nodes.cpp Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +07:00
visual_script_func_nodes.h
visual_script_nodes.cpp Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +07:00
visual_script_nodes.h
visual_script_yield_nodes.cpp Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +07:00
visual_script_yield_nodes.h