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godot/editor/debugger/debug_adapter
Rémi Verschelde c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.

Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.

Also fixed manually a handful of other missing initializations / moved
some from constructors.
2022-05-02 16:28:25 +07:00
..
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debug_adapter_parser.cpp Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +07:00
debug_adapter_parser.h Update copyright statements to 2022 2022-01-03 21:27:34 +07:00
debug_adapter_protocol.cpp Fix type name typo in Debug Adapter Protocol 2022-04-24 03:21:23 +07:00
debug_adapter_protocol.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +07:00
debug_adapter_server.cpp Port existing _notification code to use switch statements (part 1/3) 2022-02-16 11:38:24 +07:00
debug_adapter_server.h Update copyright statements to 2022 2022-01-03 21:27:34 +07:00
debug_adapter_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +07:00