forked from sascha/godot
Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.
Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.
Also fixed manually a handful of other missing initializations / moved
some from constructors.
|
||
|---|---|---|
| .. | ||
| SCsub | ||
| debug_adapter_parser.cpp | ||
| debug_adapter_parser.h | ||
| debug_adapter_protocol.cpp | ||
| debug_adapter_protocol.h | ||
| debug_adapter_server.cpp | ||
| debug_adapter_server.h | ||
| debug_adapter_types.h | ||