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godot/drivers
Rémi Verschelde c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.

Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.

Also fixed manually a handful of other missing initializations / moved
some from constructors.
2022-05-02 16:28:25 +07:00
..
alsa Fix some issues found by cppcheck. 2022-04-06 14:34:37 +07:00
alsamidi Fix some issues found by cppcheck. 2022-04-06 14:34:37 +07:00
coreaudio Fix some issues found by cppcheck. 2022-04-06 14:34:37 +07:00
coremidi
gl_context
gles3 Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +07:00
png Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +07:00
pulseaudio Fix more issues found by cppcheck. 2022-04-20 10:34:00 +07:00
spirv-reflect
unix Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +07:00
vulkan Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +07:00
wasapi Fix some issues found by cppcheck. 2022-04-06 14:34:37 +07:00
windows Remove or make private `FileAccess` `close()` methods. 2022-04-12 14:50:14 +07:00
winmidi
xaudio2 Fix some issues found by cppcheck. 2022-04-06 14:34:37 +07:00
SCsub
register_driver_types.cpp
register_driver_types.h