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godot/core/debugger
Yuri Sizov c027aecc2e Merge pull request #86676 from rune-scape/sparse-script-reload
GDScript: Hot-reload changed scripts only
2024-01-17 18:52:54 +07:00
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debugger_marshalls.cpp Support threads in the script debugger 2023-07-26 12:06:45 +07:00
debugger_marshalls.h Support threads in the script debugger 2023-07-26 12:06:45 +07:00
engine_debugger.cpp Add const references detected by clang-tidy 2023-12-16 13:36:44 +07:00
engine_debugger.h Support threads in the script debugger 2023-07-26 12:06:45 +07:00
engine_profiler.cpp
engine_profiler.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +07:00
local_debugger.cpp Fix infinite loop on EOF in the command line debugger 2023-06-11 04:20:22 +07:00
local_debugger.h
remote_debugger.cpp Merge pull request #86676 from rune-scape/sparse-script-reload 2024-01-17 18:52:54 +07:00
remote_debugger.h Hot-reload only changed scripts 2024-01-02 17:56:52 +07:00
remote_debugger_peer.cpp Fix thread IDs. 2023-04-24 15:13:58 +07:00
remote_debugger_peer.h
script_debugger.cpp Support threads in the script debugger 2023-07-26 12:06:45 +07:00
script_debugger.h Support threads in the script debugger 2023-07-26 12:06:45 +07:00