forked from sascha/godot
Implements open_in_external_editor for subclasses of ScriptLanguage. Add option 'Debug with external editor' to debug menu to control the behavoir of script opened by editor. |
||
|---|---|---|
| .. | ||
| SCsub | ||
| config.py | ||
| gd_compiler.cpp | ||
| gd_compiler.h | ||
| gd_editor.cpp | ||
| gd_function.cpp | ||
| gd_function.h | ||
| gd_functions.cpp | ||
| gd_functions.h | ||
| gd_parser.cpp | ||
| gd_parser.h | ||
| gd_script.cpp | ||
| gd_script.h | ||
| gd_tokenizer.cpp | ||
| gd_tokenizer.h | ||
| register_types.cpp | ||
| register_types.h | ||