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SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +07:00 |
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abstract_polygon_2d_editor.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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abstract_polygon_2d_editor.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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animation_blend_space_1d_editor.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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animation_blend_space_1d_editor.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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animation_blend_space_2d_editor.cpp
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Rename InputFilter back to Input
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2020-04-28 15:19:49 +07:00 |
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animation_blend_space_2d_editor.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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animation_blend_tree_editor_plugin.cpp
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Rename InputFilter back to Input
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2020-04-28 15:19:49 +07:00 |
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animation_blend_tree_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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animation_player_editor_plugin.cpp
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Merge pull request #37705 from dreamsComeTrue/editor-animation-player-improvements
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2020-04-29 09:37:53 +07:00 |
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animation_player_editor_plugin.h
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Signals: Fix signals error prints for the new signal system
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2020-02-28 14:24:09 +07:00 |
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animation_state_machine_editor.cpp
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[Core] Rename linear_interpolate to lerp
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2020-04-29 04:02:49 +07:00 |
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animation_state_machine_editor.h
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Popups have also been converted to windows
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2020-03-26 15:49:44 +07:00 |
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animation_tree_editor_plugin.cpp
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Rename InputFilter back to Input
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2020-04-28 15:19:49 +07:00 |
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animation_tree_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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asset_library_editor_plugin.cpp
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Rename InputFilter back to Input
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2020-04-28 15:19:49 +07:00 |
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asset_library_editor_plugin.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +07:00 |
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audio_stream_editor_plugin.cpp
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Renaming of servers for coherency.
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2020-03-27 15:21:27 +07:00 |
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audio_stream_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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baked_lightmap_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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baked_lightmap_editor_plugin.h
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GIProbes working.
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2020-02-11 12:03:20 +07:00 |
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camera_3d_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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camera_3d_editor_plugin.h
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Rename more 2D and 3D nodes to follow convention
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2020-03-27 16:26:34 +07:00 |
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canvas_item_editor_plugin.cpp
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[Core] Rename linear_interpolate to lerp
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2020-04-29 04:02:49 +07:00 |
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canvas_item_editor_plugin.h
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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collision_polygon_2d_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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collision_polygon_2d_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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collision_polygon_3d_editor_plugin.cpp
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Rename InputFilter back to Input
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2020-04-28 15:19:49 +07:00 |
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collision_polygon_3d_editor_plugin.h
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Rename more 2D and 3D nodes to follow convention
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2020-03-27 16:26:34 +07:00 |
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collision_shape_2d_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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collision_shape_2d_editor_plugin.h
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Properly handle node remove via undo
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2020-03-29 19:59:04 +07:00 |
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cpu_particles_2d_editor_plugin.cpp
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Remove separators from particles menus
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2020-04-12 22:15:20 +07:00 |
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cpu_particles_2d_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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cpu_particles_3d_editor_plugin.cpp
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Remove separators from particles menus
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2020-04-12 22:15:20 +07:00 |
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cpu_particles_3d_editor_plugin.h
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doc: Update classref with node renames
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2020-03-30 18:23:02 +07:00 |
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curve_editor_plugin.cpp
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Rename InputFilter back to Input
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2020-04-28 15:19:49 +07:00 |
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curve_editor_plugin.h
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Texture refactor
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2020-02-11 11:53:26 +07:00 |
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debugger_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +07:00 |
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debugger_editor_plugin.h
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Allow running/debugging up to 4 instances.
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2020-03-09 09:43:54 +07:00 |
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editor_preview_plugins.cpp
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Renaming of servers for coherency.
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2020-03-27 15:21:27 +07:00 |
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editor_preview_plugins.h
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Texture refactor
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2020-02-11 11:53:26 +07:00 |
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gi_probe_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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gi_probe_editor_plugin.h
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Fix code formatting issues and VS compilation
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2020-02-11 12:05:19 +07:00 |
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gpu_particles_2d_editor_plugin.cpp
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Remove separators from particles menus
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2020-04-12 22:15:20 +07:00 |
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gpu_particles_2d_editor_plugin.h
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doc: Update classref with node renames
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2020-03-30 18:23:02 +07:00 |
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gpu_particles_3d_editor_plugin.cpp
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Remove separators from particles menus
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2020-04-12 22:15:20 +07:00 |
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gpu_particles_3d_editor_plugin.h
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doc: Update classref with node renames
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2020-03-30 18:23:02 +07:00 |
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gradient_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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gradient_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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item_list_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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item_list_editor_plugin.h
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Texture refactor
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2020-02-11 11:53:26 +07:00 |
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light_occluder_2d_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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light_occluder_2d_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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line_2d_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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line_2d_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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material_editor_plugin.cpp
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Merge pull request #37509 from wazzy47/issue_36228
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2020-04-10 12:08:51 +07:00 |
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material_editor_plugin.h
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Rename ViewportContainer to SubViewportContainer
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2020-04-01 16:11:44 +07:00 |
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mesh_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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mesh_editor_plugin.h
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Rename ViewportContainer to SubViewportContainer
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2020-04-01 16:11:44 +07:00 |
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mesh_instance_3d_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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mesh_instance_3d_editor_plugin.h
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Rename more 2D and 3D nodes to follow convention
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2020-03-27 16:26:34 +07:00 |
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mesh_library_editor_plugin.cpp
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Rename more 2D and 3D nodes to follow convention
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2020-03-27 16:26:34 +07:00 |
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mesh_library_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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multimesh_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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multimesh_editor_plugin.h
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +07:00 |
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navigation_polygon_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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navigation_polygon_editor_plugin.h
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Rename more 2D and 3D nodes to follow convention
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2020-03-27 16:26:34 +07:00 |
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node_3d_editor_plugin.cpp
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Merge pull request #20371 from aaronfranke/vector-lerp
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2020-04-29 15:50:00 +07:00 |
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node_3d_editor_plugin.h
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Update Joint gizmos automatically
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2020-04-21 21:51:33 +07:00 |
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path_2d_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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path_2d_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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path_3d_editor_plugin.cpp
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Rename all gizmo classes, using the 4.0 node names.
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2020-04-07 10:02:18 +07:00 |
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path_3d_editor_plugin.h
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Rename all gizmo classes, using the 4.0 node names.
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2020-04-07 10:02:18 +07:00 |
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physical_bone_3d_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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physical_bone_3d_editor_plugin.h
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Rename more 2D and 3D nodes to follow convention
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2020-03-27 16:26:34 +07:00 |
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polygon_2d_editor_plugin.cpp
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Rename InputFilter back to Input
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2020-04-28 15:19:49 +07:00 |
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polygon_2d_editor_plugin.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +07:00 |
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resource_preloader_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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resource_preloader_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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root_motion_editor_plugin.cpp
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Implement global and per instance shader uniforms.
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2020-04-17 12:35:41 +07:00 |
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root_motion_editor_plugin.h
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Implement global and per instance shader uniforms.
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2020-04-17 12:35:41 +07:00 |
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script_editor_plugin.cpp
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[Core] Rename linear_interpolate to lerp
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2020-04-29 04:02:49 +07:00 |
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script_editor_plugin.h
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Remove Request Docs button in the script editor due to various issues
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2020-04-02 14:07:03 +07:00 |
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script_text_editor.cpp
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Fix handling of PROPERTY_USAGE_SUBGROUP in DocData and editor
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2020-04-20 17:13:06 +07:00 |
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script_text_editor.h
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +07:00 |
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shader_editor_plugin.cpp
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Implement global and per instance shader uniforms.
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2020-04-17 12:35:41 +07:00 |
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shader_editor_plugin.h
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Renaming of servers for coherency.
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2020-03-27 15:21:27 +07:00 |
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shader_file_editor_plugin.cpp
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Exposed RenderingDevice to script API
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2020-04-20 21:21:58 +07:00 |
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shader_file_editor_plugin.h
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Exposed RenderingDevice to script API
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2020-04-20 21:21:58 +07:00 |
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skeleton_2d_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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skeleton_2d_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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skeleton_3d_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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skeleton_3d_editor_plugin.h
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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skeleton_ik_3d_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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skeleton_ik_3d_editor_plugin.h
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doc: Update classref with node renames
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2020-03-30 18:23:02 +07:00 |
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sprite_2d_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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sprite_2d_editor_plugin.h
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doc: Update classref with node renames
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2020-03-30 18:23:02 +07:00 |
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sprite_frames_editor_plugin.cpp
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +07:00 |
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sprite_frames_editor_plugin.h
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +07:00 |
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style_box_editor_plugin.cpp
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Implement global and per instance shader uniforms.
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2020-04-17 12:35:41 +07:00 |
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style_box_editor_plugin.h
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Implement global and per instance shader uniforms.
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2020-04-17 12:35:41 +07:00 |
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text_editor.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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text_editor.h
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +07:00 |
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texture_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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texture_editor_plugin.h
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Texture refactor
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2020-02-11 11:53:26 +07:00 |
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texture_region_editor_plugin.cpp
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Rename InputFilter back to Input
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2020-04-28 15:19:49 +07:00 |
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texture_region_editor_plugin.h
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +07:00 |
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theme_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +07:00 |
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theme_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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tile_map_editor_plugin.cpp
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Rename InputFilter back to Input
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2020-04-28 15:19:49 +07:00 |
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tile_map_editor_plugin.h
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Properly handle node remove via undo
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2020-03-29 19:59:04 +07:00 |
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tile_set_editor_plugin.cpp
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Rename InputFilter back to Input
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2020-04-28 15:19:49 +07:00 |
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tile_set_editor_plugin.h
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +07:00 |
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version_control_editor_plugin.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +07:00 |
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version_control_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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visual_shader_editor_plugin.cpp
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Rename InputFilter back to Input
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2020-04-28 15:19:49 +07:00 |
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visual_shader_editor_plugin.h
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Implement global and per instance shader uniforms.
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2020-04-17 12:35:41 +07:00 |