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godot/servers/rendering
Yuri Rubinsky 6d992abb54 Fix some errors after shader preprocessor PR 2022-07-23 09:38:59 +07:00
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dummy Clean up Shader Preprocessor 2022-07-22 22:53:03 +07:00
environment Merge pull request #62344 from BastiaanOlij/extract_dependencies 2022-07-06 13:24:46 +07:00
renderer_rd Merge pull request #62513 from reduz/shader_preprocessor_remake 2022-07-23 00:02:33 +07:00
storage Clean up Shader Preprocessor 2022-07-22 22:53:03 +07:00
SCsub Split dependency logic 2022-06-28 00:10:29 +07:00
renderer_canvas_cull.cpp Account for relative z-indexes when y-sorting 2022-07-08 09:18:00 +07:00
renderer_canvas_cull.h Account for relative z-indexes when y-sorting 2022-07-08 09:18:00 +07:00
renderer_canvas_render.cpp Fix typo, call mesh_instance_free not mesh_free 2022-07-12 22:30:08 +07:00
renderer_canvas_render.h Split dependency logic 2022-06-28 00:10:29 +07:00
renderer_compositor.cpp
renderer_compositor.h Split dependency logic 2022-06-28 00:10:29 +07:00
renderer_scene.cpp
renderer_scene.h Rename soft shadow quality project settings for easier searching 2022-07-13 19:56:02 +07:00
renderer_scene_cull.cpp Fix typo, call mesh_instance_free not mesh_free 2022-07-12 22:30:08 +07:00
renderer_scene_cull.h Rename soft shadow quality project settings for easier searching 2022-07-13 19:56:02 +07:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h Rename soft shadow quality project settings for easier searching 2022-07-13 19:56:02 +07:00
renderer_thread_pool.cpp
renderer_thread_pool.h
renderer_viewport.cpp Adding Variable Rate Shading support to Godot 2022-07-17 15:42:24 +07:00
renderer_viewport.h Adding Variable Rate Shading support to Godot 2022-07-17 15:42:24 +07:00
rendering_device.cpp Adding Variable Rate Shading support to Godot 2022-07-17 15:42:24 +07:00
rendering_device.h Adding Variable Rate Shading support to Godot 2022-07-17 15:42:24 +07:00
rendering_device_binds.cpp
rendering_device_binds.h
rendering_server_default.cpp Split dependency logic 2022-06-28 00:10:29 +07:00
rendering_server_default.h Clean up Shader Preprocessor 2022-07-22 22:53:03 +07:00
rendering_server_globals.cpp Split dependency logic 2022-06-28 00:10:29 +07:00
rendering_server_globals.h Split dependency logic 2022-06-28 00:10:29 +07:00
shader_compiler.cpp Clean up Shader Preprocessor 2022-07-22 22:53:03 +07:00
shader_compiler.h
shader_language.cpp Clean up Shader Preprocessor 2022-07-22 22:53:03 +07:00
shader_language.h Clean up Shader Preprocessor 2022-07-22 22:53:03 +07:00
shader_preprocessor.cpp Fix some errors after shader preprocessor PR 2022-07-23 09:38:59 +07:00
shader_preprocessor.h Fix some errors after shader preprocessor PR 2022-07-23 09:38:59 +07:00
shader_types.cpp
shader_types.h
shader_warnings.cpp
shader_warnings.h