forked from sascha/godot
A second build is no longer needed. It was resulting in a null build that still took more than 1 minute of CI time. Also removed other usages of `mono_glue=no` and `mono_static=yes`, as these options no longer exist. |
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| .. | ||
| android_builds.yml | ||
| ios_builds.yml | ||
| javascript_builds.yml | ||
| linux_builds.yml | ||
| macos_builds.yml | ||
| static_checks.yml | ||
| windows_builds.yml | ||