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godot/core/object
anrp 4c33c60500 Allow coexistance of GDScript and GDExtension virtual methods in the same object
Resolves https://github.com/godotengine/godot-cpp/issues/1224
2023-10-19 10:21:26 +07:00
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callable_method_pointer.cpp
callable_method_pointer.h Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-10-08 17:23:33 +07:00
class_db.cpp Merge pull request #80527 from raulsntos/dotnet/generate-compat-methods-from-classdb 2023-09-26 13:44:52 +07:00
class_db.h Merge pull request #80527 from raulsntos/dotnet/generate-compat-methods-from-classdb 2023-09-26 13:44:52 +07:00
make_virtuals.py Allow coexistance of GDScript and GDExtension virtual methods in the same object 2023-10-19 10:21:26 +07:00
message_queue.cpp Replace `sanity` with `safety` for checks 2023-10-08 16:22:24 +07:00
message_queue.h
method_bind.cpp
method_bind.h Implement reloading of GDExtensions 2023-09-25 22:10:17 +07:00
object.cpp Fixes to allow object-less callables throughout Godot 2023-10-06 16:31:35 +07:00
object.h expose Object::free_instance_binding to GDExtension 2023-10-04 19:24:37 +07:00
object_id.h
ref_counted.cpp
ref_counted.h
script_instance.cpp
script_instance.h
script_language.cpp
script_language.h Highlight doc comments in a different color 2023-10-08 19:26:10 +07:00
script_language_extension.cpp Highlight doc comments in a different color 2023-10-08 19:26:10 +07:00
script_language_extension.h Highlight doc comments in a different color 2023-10-08 19:26:10 +07:00
undo_redo.cpp Fix tilemap live editing while game is running 2023-10-14 18:54:03 +07:00
undo_redo.h Fix tilemap live editing while game is running 2023-10-14 18:54:03 +07:00
worker_thread_pool.cpp Add vararg call() method to C++ Callable 2023-10-05 11:35:29 +07:00
worker_thread_pool.h