..
@GlobalScope.xml
Add Time singleton
2021-06-11 09:32:39 +07:00
AABB.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
AESContext.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
AStar.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
AStar2D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
AcceptDialog.xml
Use a more specific type for AcceptDialog register_text_enter
2021-06-03 19:57:03 +07:00
AnimatedSprite2D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 +07:00
AnimatedSprite3D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 +07:00
AnimatedTexture.xml
…
Animation.xml
Rename Quat to Quaternion
2021-06-04 18:14:32 +07:00
AnimationNode.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +07:00
AnimationNodeAdd2.xml
…
AnimationNodeAdd3.xml
…
AnimationNodeAnimation.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 +07:00
AnimationNodeBlend2.xml
…
AnimationNodeBlend3.xml
…
AnimationNodeBlendSpace1D.xml
…
AnimationNodeBlendSpace2D.xml
…
AnimationNodeBlendTree.xml
…
AnimationNodeOneShot.xml
…
AnimationNodeOutput.xml
…
AnimationNodeStateMachine.xml
…
AnimationNodeStateMachinePlayback.xml
…
AnimationNodeStateMachineTransition.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 +07:00
AnimationNodeTimeScale.xml
…
AnimationNodeTimeSeek.xml
…
AnimationNodeTransition.xml
…
AnimationPlayer.xml
Clarify animation_changed signal
2021-06-03 23:17:52 +07:00
AnimationRootNode.xml
…
AnimationTrackEditPlugin.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
AnimationTree.xml
Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D
2021-06-03 21:11:54 +07:00
Area2D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 +07:00
Area3D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 +07:00
Array.xml
Merge pull request #47584 from HaSa1002/docs-lang-7
2021-06-11 14:35:45 +07:00
ArrayMesh.xml
Fix duplicate paragraph in `ArrayMesh.add_surface_from_arrays()` description
2021-06-12 17:48:56 +07:00
AspectRatioContainer.xml
…
AtlasTexture.xml
…
AudioBusLayout.xml
…
AudioEffect.xml
…
AudioEffectAmplify.xml
…
AudioEffectBandLimitFilter.xml
…
AudioEffectBandPassFilter.xml
…
AudioEffectCapture.xml
…
AudioEffectChorus.xml
…
AudioEffectCompressor.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 +07:00
AudioEffectDelay.xml
…
AudioEffectDistortion.xml
…
AudioEffectEQ.xml
…
AudioEffectEQ6.xml
…
AudioEffectEQ10.xml
…
AudioEffectEQ21.xml
…
AudioEffectFilter.xml
…
AudioEffectHighPassFilter.xml
…
AudioEffectHighShelfFilter.xml
…
AudioEffectInstance.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
AudioEffectLimiter.xml
…
AudioEffectLowPassFilter.xml
…
AudioEffectLowShelfFilter.xml
…
AudioEffectNotchFilter.xml
…
AudioEffectPanner.xml
…
AudioEffectPhaser.xml
…
AudioEffectPitchShift.xml
…
AudioEffectRecord.xml
…
AudioEffectReverb.xml
…
AudioEffectSpectrumAnalyzer.xml
…
AudioEffectSpectrumAnalyzerInstance.xml
…
AudioEffectStereoEnhance.xml
…
AudioServer.xml
…
AudioStream.xml
…
AudioStreamGenerator.xml
…
AudioStreamGeneratorPlayback.xml
…
AudioStreamMicrophone.xml
…
AudioStreamPlayback.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
AudioStreamPlaybackResampled.xml
…
AudioStreamPlayer.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 +07:00
AudioStreamPlayer2D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 +07:00
AudioStreamPlayer3D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 +07:00
AudioStreamRandomPitch.xml
…
AudioStreamSample.xml
…
BackBufferCopy.xml
…
BaseButton.xml
…
BaseMaterial3D.xml
Removes deleted OrenNayar mode from shaders and materials
2021-06-08 15:50:40 +07:00
Basis.xml
Rename Quat to Quaternion
2021-06-04 18:14:32 +07:00
BitMap.xml
Add documentation to Bitmaps opaque_to_polygons.
2021-06-11 14:06:02 +07:00
Bone2D.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 +07:00
BoneAttachment3D.xml
…
BoxContainer.xml
…
BoxMesh.xml
…
BoxShape3D.xml
…
Button.xml
…
ButtonGroup.xml
…
CPUParticles2D.xml
…
CPUParticles3D.xml
…
Callable.xml
…
Camera2D.xml
…
Camera3D.xml
Add is_position_in_frustum to Camera3D
2021-06-14 12:03:18 +07:00
CameraEffects.xml
…
CameraFeed.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
CameraServer.xml
…
CameraTexture.xml
…
CanvasGroup.xml
…
CanvasItem.xml
…
CanvasItemMaterial.xml
…
CanvasLayer.xml
…
CanvasModulate.xml
…
CanvasTexture.xml
…
CapsuleMesh.xml
…
CapsuleShape2D.xml
…
CapsuleShape3D.xml
…
CenterContainer.xml
…
CharFXTransform.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
CharacterBody2D.xml
Use degrees instead of rad for floor_max_angle property in CharacterBody
2021-06-08 16:00:31 +07:00
CharacterBody3D.xml
Use degrees instead of rad for floor_max_angle property in CharacterBody
2021-06-08 16:00:31 +07:00
CheckBox.xml
…
CheckButton.xml
…
CircleShape2D.xml
…
ClassDB.xml
…
ClippedCamera3D.xml
…
CodeEdit.xml
Fix typo in CodeEdit methods
2021-06-16 22:15:29 +07:00
CodeHighlighter.xml
…
CollisionObject2D.xml
…
CollisionObject3D.xml
Rename CollisionObject3D input_event signal position and normal parameters
2021-06-07 08:52:24 +07:00
CollisionPolygon2D.xml
…
CollisionPolygon3D.xml
…
CollisionShape2D.xml
…
CollisionShape3D.xml
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Color.xml
Allow clamping vectors and colors
2021-06-03 12:05:20 +07:00
ColorPicker.xml
…
ColorPickerButton.xml
…
ColorRect.xml
…
ConcavePolygonShape2D.xml
…
ConcavePolygonShape3D.xml
KinematicBody split between new CharacterBody and PhysicsBody
2021-06-04 11:40:36 +07:00
ConeTwistJoint3D.xml
…
ConfigFile.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
ConfirmationDialog.xml
…
Container.xml
…
Control.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +07:00
ConvexPolygonShape2D.xml
…
ConvexPolygonShape3D.xml
…
Crypto.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
CryptoKey.xml
…
Cubemap.xml
…
CubemapArray.xml
…
Curve.xml
…
Curve2D.xml
…
Curve3D.xml
…
CurveTexture.xml
…
CylinderMesh.xml
…
CylinderShape3D.xml
…
DTLSServer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
DampedSpringJoint2D.xml
…
Decal.xml
…
Dictionary.xml
…
DirectionalLight2D.xml
…
DirectionalLight3D.xml
…
Directory.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
DisplayServer.xml
Add MOUSE_MODE_CONFINED_HIDDEN
2021-06-03 11:44:28 +07:00
EditorDebuggerPlugin.xml
Style: Cleanup uses of double spaces between words
2021-06-07 11:03:08 +07:00
EditorExportPlugin.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
EditorFeatureProfile.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
EditorFileDialog.xml
…
EditorFileSystem.xml
…
EditorFileSystemDirectory.xml
…
EditorImportPlugin.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +07:00
EditorInspector.xml
…
EditorInspectorPlugin.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +07:00
EditorInterface.xml
…
EditorNode3DGizmo.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +07:00
EditorNode3DGizmoPlugin.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +07:00
EditorPaths.xml
Replace get_settings_dir with get_config_dir when fetching configuration paths
2021-06-03 18:24:26 +07:00
EditorPlugin.xml
Fix some virtual methods
2021-06-13 02:02:39 +07:00
EditorProperty.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +07:00
EditorResourceConversionPlugin.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
EditorResourcePicker.xml
Fix some virtual methods
2021-06-13 02:02:39 +07:00
EditorResourcePreview.xml
…
EditorResourcePreviewGenerator.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +07:00
EditorSceneImporter.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
EditorSceneImporterMesh.xml
…
EditorSceneImporterMeshNode3D.xml
…
EditorScenePostImport.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +07:00
EditorScript.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
EditorScriptPicker.xml
…
EditorSelection.xml
…
EditorSettings.xml
…
EditorSpinSlider.xml
…
EditorSyntaxHighlighter.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +07:00
EditorTranslationParserPlugin.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +07:00
EditorVCSInterface.xml
…
EncodedObjectAsID.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
Engine.xml
Tweak the physics FPS property hint to only allow reasonable values
2021-06-08 19:52:48 +07:00
EngineDebugger.xml
…
Environment.xml
Rename GI Classes
2021-06-05 09:28:56 +07:00
Expression.xml
Documentation search fixes
2021-06-16 09:43:34 +07:00
File.xml
Merge pull request #49123 from aaronfranke/it-is-time
2021-06-12 22:55:25 +07:00
FileDialog.xml
…
FileSystemDock.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +07:00
Font.xml
…
FontData.xml
…
GPUParticles2D.xml
…
GPUParticles3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
GPUParticlesAttractor3D.xml
…
GPUParticlesAttractorBox.xml
…
GPUParticlesAttractorSphere.xml
…
GPUParticlesAttractorVectorField.xml
…
GPUParticlesCollision3D.xml
…
GPUParticlesCollisionBox.xml
…
GPUParticlesCollisionHeightField.xml
…
GPUParticlesCollisionSDF.xml
…
GPUParticlesCollisionSphere.xml
…
Generic6DOFJoint3D.xml
…
Geometry2D.xml
…
Geometry3D.xml
…
GeometryInstance3D.xml
Implement visibility range and dependencies.
2021-06-14 12:17:11 +07:00
Gradient.xml
…
GradientTexture.xml
…
GraphEdit.xml
…
GraphNode.xml
…
GridContainer.xml
…
GrooveJoint2D.xml
…
HBoxContainer.xml
…
HMACContext.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
HScrollBar.xml
…
HSeparator.xml
…
HSlider.xml
…
HSplitContainer.xml
…
HTTPClient.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
HTTPRequest.xml
…
HashingContext.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
HeightMapShape3D.xml
…
HingeJoint3D.xml
…
IP.xml
…
Image.xml
…
ImageTexture.xml
…
ImageTexture3D.xml
…
ImageTextureLayered.xml
…
ImmediateGeometry3D.xml
…
Input.xml
Add MOUSE_MODE_CONFINED_HIDDEN
2021-06-03 11:44:28 +07:00
InputEvent.xml
…
InputEventAction.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 +07:00
InputEventFromWindow.xml
…
InputEventGesture.xml
…
InputEventJoypadButton.xml
…
InputEventJoypadMotion.xml
…
InputEventKey.xml
…
InputEventMIDI.xml
…
InputEventMagnifyGesture.xml
…
InputEventMouse.xml
…
InputEventMouseButton.xml
…
InputEventMouseMotion.xml
…
InputEventPanGesture.xml
…
InputEventScreenDrag.xml
…
InputEventScreenTouch.xml
…
InputEventWithModifiers.xml
…
InputMap.xml
…
InstancePlaceholder.xml
…
ItemList.xml
…
JNISingleton.xml
…
JSON.xml
…
JSONParseResult.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
JSONParser.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
JSONRPC.xml
…
JavaClass.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
JavaClassWrapper.xml
…
JavaScript.xml
…
JavaScriptObject.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
Joint2D.xml
…
Joint3D.xml
…
KinematicCollision2D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
KinematicCollision3D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
Label.xml
…
Light2D.xml
…
Light3D.xml
Rename GI Classes
2021-06-05 09:28:56 +07:00
LightOccluder2D.xml
…
LightmapGI.xml
Rename GI Classes
2021-06-05 09:28:56 +07:00
LightmapGIData.xml
Rename GI Classes
2021-06-05 09:28:56 +07:00
LightmapProbe.xml
…
Lightmapper.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
LightmapperRD.xml
…
Line2D.xml
…
LineEdit.xml
Documentation search fixes
2021-06-16 09:43:34 +07:00
LineShape2D.xml
…
LinkButton.xml
…
Listener3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
MainLoop.xml
…
MarginContainer.xml
…
Marshalls.xml
…
Material.xml
…
MenuButton.xml
…
Mesh.xml
…
MeshDataTool.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
MeshInstance2D.xml
…
MeshInstance3D.xml
…
MeshLibrary.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
MeshTexture.xml
…
MultiMesh.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
MultiMeshInstance2D.xml
…
MultiMeshInstance3D.xml
…
MultiplayerAPI.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
Mutex.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
NavigationAgent2D.xml
…
NavigationAgent3D.xml
…
NavigationMesh.xml
…
NavigationMeshGenerator.xml
…
NavigationObstacle2D.xml
…
NavigationObstacle3D.xml
…
NavigationPolygon.xml
…
NavigationRegion2D.xml
…
NavigationRegion3D.xml
…
NavigationServer2D.xml
…
NavigationServer3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
NetworkedMultiplayerPeer.xml
…
NinePatchRect.xml
…
Node.xml
Merge pull request #49221 from Faless/mp/4.x_rpc_refactor
2021-06-07 17:00:08 +07:00
Node2D.xml
Deleted YSort, moved its functionality directly into Node2D.
2021-06-05 00:55:25 +07:00
Node3D.xml
Merge pull request #49458 from JFonS/fix_unwrap_xform
2021-06-14 18:32:33 +07:00
Node3DGizmo.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
NodePath.xml
…
ORMMaterial3D.xml
…
OS.xml
Add Time singleton
2021-06-11 09:32:39 +07:00
Object.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
Occluder3D.xml
…
OccluderInstance3D.xml
…
OccluderPolygon2D.xml
…
OmniLight3D.xml
…
OptimizedTranslation.xml
…
OptionButton.xml
…
PCKPacker.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
PackedByteArray.xml
…
PackedColorArray.xml
…
PackedDataContainer.xml
…
PackedDataContainerRef.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
PackedFloat32Array.xml
…
PackedFloat64Array.xml
…
PackedInt32Array.xml
…
PackedInt64Array.xml
…
PackedScene.xml
…
PackedStringArray.xml
…
PackedVector2Array.xml
…
PackedVector3Array.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
PacketPeer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
PacketPeerDTLS.xml
…
PacketPeerStream.xml
…
PacketPeerUDP.xml
…
Panel.xml
…
PanelContainer.xml
…
PanoramaSkyMaterial.xml
…
ParallaxBackground.xml
…
ParallaxLayer.xml
…
ParticlesMaterial.xml
…
Path2D.xml
…
Path3D.xml
…
PathFollow2D.xml
…
PathFollow3D.xml
…
Performance.xml
…
PhysicalBone2D.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 +07:00
PhysicalBone3D.xml
KinematicBody split between new CharacterBody and PhysicsBody
2021-06-04 11:40:36 +07:00
PhysicalSkyMaterial.xml
…
PhysicsBody2D.xml
Safe margin cleanup
2021-06-04 11:40:36 +07:00
PhysicsBody3D.xml
Safe margin cleanup
2021-06-04 11:40:36 +07:00
PhysicsDirectBodyState2D.xml
More explanatory names for RigidBody modes
2021-06-04 11:40:36 +07:00
PhysicsDirectBodyState3D.xml
More explanatory names for RigidBody modes
2021-06-04 11:40:36 +07:00
PhysicsDirectSpaceState2D.xml
…
PhysicsDirectSpaceState3D.xml
…
PhysicsMaterial.xml
…
PhysicsServer2D.xml
More explanatory names for RigidBody modes
2021-06-04 11:40:36 +07:00
PhysicsServer3D.xml
Safe margin cleanup
2021-06-04 11:40:36 +07:00
PhysicsShapeQueryParameters2D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
PhysicsShapeQueryParameters3D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
PhysicsShapeQueryResult2D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
PhysicsShapeQueryResult3D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
PhysicsTestMotionResult2D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
PinJoint2D.xml
More explanatory names for RigidBody modes
2021-06-04 11:40:36 +07:00
PinJoint3D.xml
More explanatory names for RigidBody modes
2021-06-04 11:40:36 +07:00
Plane.xml
…
PlaneMesh.xml
…
PointLight2D.xml
…
PointMesh.xml
…
Polygon2D.xml
…
PolygonPathFinder.xml
…
Popup.xml
…
PopupMenu.xml
…
PopupPanel.xml
…
Position2D.xml
…
Position3D.xml
…
PrimitiveMesh.xml
Style: Cleanup uses of double spaces between words
2021-06-07 11:03:08 +07:00
PrismMesh.xml
…
ProceduralSkyMaterial.xml
…
ProgressBar.xml
…
ProjectSettings.xml
Documentation search fixes
2021-06-16 09:43:34 +07:00
ProximityGroup3D.xml
…
ProxyTexture.xml
…
QuadMesh.xml
…
Quaternion.xml
Rename Quat to Quaternion
2021-06-04 18:14:32 +07:00
RDAttachmentFormat.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
RDPipelineColorBlendState.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
RDPipelineColorBlendStateAttachment.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
RDPipelineDepthStencilState.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
RDPipelineMultisampleState.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
RDPipelineRasterizationState.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
RDSamplerState.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
RDShaderBytecode.xml
…
RDShaderFile.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 +07:00
RDShaderSource.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
RDTextureFormat.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
RDTextureView.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
RDUniform.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
RDVertexAttribute.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
RID.xml
…
RandomNumberGenerator.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
Range.xml
…
RayCast2D.xml
…
RayCast3D.xml
…
RayShape2D.xml
…
RayShape3D.xml
…
Rect2.xml
…
Rect2i.xml
…
RectangleShape2D.xml
…
RefCounted.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
ReferenceRect.xml
…
ReflectionProbe.xml
Rename GI Classes
2021-06-05 09:28:56 +07:00
RemoteTransform2D.xml
…
RemoteTransform3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
RenderingDevice.xml
…
RenderingServer.xml
Implement visibility range and dependencies.
2021-06-14 12:17:11 +07:00
Resource.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
ResourceFormatLoader.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +07:00
ResourceFormatSaver.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +07:00
ResourceImporter.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
ResourceLoader.xml
…
ResourcePreloader.xml
…
ResourceSaver.xml
…
RibbonTrailMesh.xml
…
RichTextEffect.xml
…
RichTextLabel.xml
…
RigidBody2D.xml
Support for kinematic_motion in StaticBody
2021-06-04 11:40:36 +07:00
RigidBody3D.xml
Support for kinematic_motion in StaticBody
2021-06-04 11:40:36 +07:00
RootMotionView.xml
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SceneState.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
SceneTree.xml
Edit "quit()" method description in `SceneTree`
2021-06-05 20:30:36 +07:00
SceneTreeTimer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
Script.xml
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ScriptCreateDialog.xml
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ScriptEditor.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +07:00
ScriptEditorBase.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +07:00
ScrollBar.xml
…
ScrollContainer.xml
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SegmentShape2D.xml
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Semaphore.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
Separator.xml
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Shader.xml
…
ShaderGlobalsOverride.xml
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ShaderMaterial.xml
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Shape2D.xml
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Shape3D.xml
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Shortcut.xml
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Signal.xml
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Skeleton2D.xml
Fixed mistake in binding of Skeleton2D::execute_modifications
2021-06-08 12:18:33 +07:00
Skeleton3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
SkeletonIK3D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 +07:00
SkeletonModification2D.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 +07:00
SkeletonModification2DCCDIK.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 +07:00
SkeletonModification2DFABRIK.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 +07:00
SkeletonModification2DJiggle.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 +07:00
SkeletonModification2DLookAt.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 +07:00
SkeletonModification2DPhysicalBones.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 +07:00
SkeletonModification2DStackHolder.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 +07:00
SkeletonModification2DTwoBoneIK.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 +07:00
SkeletonModificationStack2D.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 +07:00
Skin.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
SkinReference.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
Sky.xml
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Slider.xml
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SliderJoint3D.xml
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SoftBody3D.xml
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SphereMesh.xml
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SphereShape3D.xml
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SpinBox.xml
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SplitContainer.xml
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SpotLight3D.xml
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SpringArm3D.xml
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Sprite2D.xml
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Sprite3D.xml
Fixed a bunch of connection errors in TextureEditorPlugin
2021-06-12 08:01:02 +07:00
SpriteBase3D.xml
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SpriteFrames.xml
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StandardMaterial3D.xml
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StaticBody2D.xml
Support for kinematic_motion in StaticBody
2021-06-04 11:40:36 +07:00
StaticBody3D.xml
Support for kinematic_motion in StaticBody
2021-06-04 11:40:36 +07:00
StreamCubemap.xml
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StreamCubemapArray.xml
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StreamPeer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
StreamPeerBuffer.xml
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StreamPeerSSL.xml
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StreamPeerTCP.xml
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StreamTexture2D.xml
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StreamTexture2DArray.xml
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StreamTexture3D.xml
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StreamTextureLayered.xml
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String.xml
Rename `String.is_abs_path()` to `String.is_absolute_path()`
2021-06-03 16:00:06 +07:00
StringName.xml
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StyleBox.xml
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StyleBoxEmpty.xml
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StyleBoxFlat.xml
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StyleBoxLine.xml
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StyleBoxTexture.xml
Fixed a bunch of connection errors in TextureEditorPlugin
2021-06-12 08:01:02 +07:00
SubViewport.xml
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SubViewportContainer.xml
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SurfaceTool.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
SyntaxHighlighter.xml
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TCPServer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
TabContainer.xml
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Tabs.xml
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TextEdit.xml
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TextFile.xml
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TextLine.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
TextParagraph.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
TextServer.xml
Style: Cleanup uses of double spaces between words
2021-06-07 11:03:08 +07:00
TextServerManager.xml
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Texture.xml
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Texture2D.xml
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Texture2DArray.xml
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Texture3D.xml
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TextureButton.xml
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TextureLayered.xml
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TextureProgressBar.xml
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TextureRect.xml
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Theme.xml
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Thread.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
TileData.xml
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TileMap.xml
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TileSet.xml
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TileSetAtlasSource.xml
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TileSetScenesCollectionSource.xml
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TileSetSource.xml
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Time.xml
Add Time singleton
2021-06-11 09:32:39 +07:00
Timer.xml
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TouchScreenButton.xml
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Transform2D.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 +07:00
Transform3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
Translation.xml
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TranslationServer.xml
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Tree.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +07:00
TreeItem.xml
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TriangleMesh.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
TubeTrailMesh.xml
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Tween.xml
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UDPServer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
UndoRedo.xml
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VBoxContainer.xml
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VScrollBar.xml
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VSeparator.xml
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VSlider.xml
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VSplitContainer.xml
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Variant.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
Vector2.xml
Allow clamping vectors and colors
2021-06-03 12:05:20 +07:00
Vector2i.xml
Allow clamping vectors and colors
2021-06-03 12:05:20 +07:00
Vector3.xml
Rename Quat to Quaternion
2021-06-04 18:14:32 +07:00
Vector3i.xml
Allow clamping vectors and colors
2021-06-03 12:05:20 +07:00
VehicleBody3D.xml
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VehicleWheel3D.xml
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VelocityTracker3D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
VideoPlayer.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 +07:00
VideoStream.xml
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Viewport.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +07:00
ViewportTexture.xml
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VisibilityEnabler2D.xml
Refactor VisibilityNotifier
2021-06-16 10:48:57 +07:00
VisibilityEnabler3D.xml
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VisibilityNotifier2D.xml
Refactor VisibilityNotifier
2021-06-16 10:48:57 +07:00
VisibilityNotifier3D.xml
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VisualInstance3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
VisualShader.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +07:00
VisualShaderNode.xml
Adds `UVFunc` for panning/scaling on UV's to VisualShader's.
2021-06-07 08:31:48 +07:00
VisualShaderNodeBillboard.xml
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VisualShaderNodeBooleanConstant.xml
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VisualShaderNodeBooleanUniform.xml
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VisualShaderNodeClamp.xml
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VisualShaderNodeColorConstant.xml
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VisualShaderNodeColorFunc.xml
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VisualShaderNodeColorOp.xml
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VisualShaderNodeColorUniform.xml
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VisualShaderNodeComment.xml
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VisualShaderNodeCompare.xml
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VisualShaderNodeConstant.xml
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VisualShaderNodeCubemap.xml
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VisualShaderNodeCubemapUniform.xml
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VisualShaderNodeCurveTexture.xml
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VisualShaderNodeCustom.xml
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VisualShaderNodeDeterminant.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
VisualShaderNodeDotProduct.xml
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VisualShaderNodeExpression.xml
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VisualShaderNodeFaceForward.xml
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VisualShaderNodeFloatConstant.xml
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VisualShaderNodeFloatFunc.xml
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VisualShaderNodeFloatOp.xml
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VisualShaderNodeFloatUniform.xml
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VisualShaderNodeFresnel.xml
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VisualShaderNodeGlobalExpression.xml
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VisualShaderNodeGroupBase.xml
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VisualShaderNodeIf.xml
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VisualShaderNodeInput.xml
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VisualShaderNodeIntConstant.xml
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VisualShaderNodeIntFunc.xml
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VisualShaderNodeIntOp.xml
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VisualShaderNodeIntUniform.xml
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VisualShaderNodeIs.xml
…
VisualShaderNodeMix.xml
…
VisualShaderNodeMultiplyAdd.xml
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VisualShaderNodeOuterProduct.xml
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VisualShaderNodeOutput.xml
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VisualShaderNodeParticleAccelerator.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +07:00
VisualShaderNodeParticleBoxEmitter.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +07:00
VisualShaderNodeParticleConeVelocity.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +07:00
VisualShaderNodeParticleEmit.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +07:00
VisualShaderNodeParticleEmitter.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +07:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +07:00
VisualShaderNodeParticleOutput.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +07:00
VisualShaderNodeParticleRandomness.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +07:00
VisualShaderNodeParticleRingEmitter.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +07:00
VisualShaderNodeParticleSphereEmitter.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +07:00
VisualShaderNodeResizableBase.xml
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VisualShaderNodeSDFRaymarch.xml
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VisualShaderNodeSDFToScreenUV.xml
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VisualShaderNodeSample3D.xml
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VisualShaderNodeScalarDerivativeFunc.xml
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VisualShaderNodeScreenUVToSDF.xml
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VisualShaderNodeSmoothStep.xml
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VisualShaderNodeStep.xml
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VisualShaderNodeSwitch.xml
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VisualShaderNodeTexture.xml
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VisualShaderNodeTexture2DArray.xml
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VisualShaderNodeTexture2DArrayUniform.xml
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VisualShaderNodeTexture3D.xml
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VisualShaderNodeTexture3DUniform.xml
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VisualShaderNodeTextureSDF.xml
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VisualShaderNodeTextureSDFNormal.xml
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VisualShaderNodeTextureUniform.xml
…
VisualShaderNodeTextureUniformTriplanar.xml
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VisualShaderNodeTransformCompose.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
VisualShaderNodeTransformConstant.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
VisualShaderNodeTransformDecompose.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
VisualShaderNodeTransformFunc.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
VisualShaderNodeTransformMult.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
VisualShaderNodeTransformUniform.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
VisualShaderNodeTransformVecMult.xml
Update documentation for Transform3D
2021-06-03 07:30:01 +07:00
VisualShaderNodeUVFunc.xml
Adds `UVFunc` for panning/scaling on UV's to VisualShader's.
2021-06-07 08:31:48 +07:00
VisualShaderNodeUniform.xml
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VisualShaderNodeUniformRef.xml
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VisualShaderNodeVec3Constant.xml
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VisualShaderNodeVec3Uniform.xml
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VisualShaderNodeVectorCompose.xml
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VisualShaderNodeVectorDecompose.xml
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VisualShaderNodeVectorDerivativeFunc.xml
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VisualShaderNodeVectorDistance.xml
…
VisualShaderNodeVectorFunc.xml
…
VisualShaderNodeVectorLen.xml
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VisualShaderNodeVectorOp.xml
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VisualShaderNodeVectorRefract.xml
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VoxelGI.xml
Rename GI Classes
2021-06-05 09:28:56 +07:00
VoxelGIData.xml
Rename GI Classes
2021-06-05 09:28:56 +07:00
WeakRef.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
Window.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 +07:00
World2D.xml
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World3D.xml
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WorldEnvironment.xml
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WorldMarginShape3D.xml
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X509Certificate.xml
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XMLParser.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
XRAnchor3D.xml
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XRCamera3D.xml
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XRController3D.xml
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XRInterface.xml
Add stereoscopic rendering through multiview
2021-06-13 22:52:20 +07:00
XROrigin3D.xml
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XRPositionalTracker.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +07:00
XRServer.xml
Add Time singleton
2021-06-11 09:32:39 +07:00
bool.xml
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float.xml
Rename Quat to Quaternion
2021-06-04 18:14:32 +07:00
int.xml
Rename Quat to Quaternion
2021-06-04 18:14:32 +07:00