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godot/tests
Marcus Elg acd9736fc9 Formatting changes to string test comments 2022-08-24 16:23:53 +07:00
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core Formatting changes to string test comments 2022-08-24 16:23:53 +07:00
data File: Re-add support to skip CR (`\r`) in `File::get_as_text` 2022-08-01 00:40:35 +07:00
python_build ci: add basic test pipeline for shader builders 2022-08-19 20:32:13 +07:00
scene Replace Array return types with TypedArray 2022-08-22 22:42:36 +07:00
servers [Text Server] Prevent composite glyphs which incorporate kashida from being used for justification. Update TextServer tests to clean up on fail. 2022-08-05 19:35:38 +07:00
SCsub Remove unused legacy tests 2022-04-07 00:38:44 +07:00
create_test.py Add a Python script to create new test suites more quickly 2022-08-20 14:41:05 +07:00
test_macros.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +07:00
test_macros.h Merge pull request #61315 from lawnjelly/variant_bucket_pools 2022-08-02 15:54:18 +07:00
test_main.cpp Vector4/Vector4i: Add missing methods, tests and fix change of sign operator 2022-08-07 12:25:05 +07:00
test_main.h Update copyright statements to 2022 2022-01-03 21:27:34 +07:00
test_tools.h Update copyright statements to 2022 2022-01-03 21:27:34 +07:00
test_utils.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +07:00
test_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +07:00
test_validate_testing.h Variant memory pools 2022-07-04 12:01:46 +07:00