forked from sascha/godot
* Functions to convert to/from degrees are all gone. Conversion is done by the editor. * Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees. * Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m" * In general, can add suffixes for EditorSpinSlider Not covered by this PR, will have to be addressed by future ones: * Ability to switch radians/degrees in the inspector for angle properties (if actually wanted). * Animations previously made will most likely break, need to add a way to make old ones compatible. * Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes. * Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too. |
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| .. | ||
| SCsub | ||
| callable_method_pointer.cpp | ||
| callable_method_pointer.h | ||
| class_db.cpp | ||
| class_db.h | ||
| make_virtuals.py | ||
| message_queue.cpp | ||
| message_queue.h | ||
| method_bind.cpp | ||
| method_bind.h | ||
| object.cpp | ||
| object.h | ||
| object_id.h | ||
| ref_counted.cpp | ||
| ref_counted.h | ||
| script_language.cpp | ||
| script_language.h | ||
| undo_redo.cpp | ||
| undo_redo.h | ||