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godot/core/string
Yuri Sizov 1362bc22bd Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript 2022-08-08 16:36:01 +07:00
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char_range.inc [TextServer] Implement ICU/UAX 31 based `is_valid_identifier` function. 2022-08-02 08:30:20 +07:00
char_utils.h [TextServer] Implement ICU/UAX 31 based `is_valid_identifier` function. 2022-08-02 08:30:20 +07:00
locales.h
node_path.cpp implement bone renamer in importer 2022-07-01 03:55:28 +07:00
node_path.h implement bone renamer in importer 2022-07-01 03:55:28 +07:00
optimized_translation.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +07:00
optimized_translation.h
print_string.cpp Variant memory pools 2022-07-04 12:01:46 +07:00
print_string.h Variant memory pools 2022-07-04 12:01:46 +07:00
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp Implement Scene Unique Nodes 2022-04-25 12:19:17 +07:00
string_name.h Implement Scene Unique Nodes 2022-04-25 12:19:17 +07:00
translation.cpp Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript 2022-08-08 16:36:01 +07:00
translation.h Add a new HashSet template 2022-05-20 22:40:38 +07:00
translation_po.cpp Add a new HashMap implementation 2022-05-12 11:21:29 +07:00
translation_po.h
ucaps.h
ustring.cpp File: Re-add support to skip CR (`\r`) in `File::get_as_text` 2022-08-01 00:40:35 +07:00
ustring.h File: Re-add support to skip CR (`\r`) in `File::get_as_text` 2022-08-01 00:40:35 +07:00