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godot/platform/server
Aaron Franke 37386f112b Remove redundant "== true" code
If it can be compared to a boolean, it can be evaluated as one in-place.
2018-10-06 16:12:36 +07:00
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SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +07:00
detect.py
godot_server.cpp
logo.png
os_server.cpp Remove redundant "== true" code 2018-10-06 16:12:36 +07:00
os_server.h
platform_config.h