forked from sascha/godot
Under Windows, Scons is now capable of detecting and compiling with standalone MSVC compilers (aka "Visual C++ Build Tools"). http://landinghub.visualstudio.com/visual-cpp-build-tools Tried with version 2015, and native x86 and x64 compilers under Windows 10 pro 64 and Windows 8.1 64, with the default Win8 SDK provided by the "Visual C++ Build Tools" web-installer. Follow the same compiling instructions than for compiling with Visual Studio, except that Visual Studio is no more required. KNOWN ISSUES : - ``methods.detect_visual_c_compiler_version()`` will emit a warning message on computers where the ``VSINSTALLDIR`` environement variable is not present. But it should compile just fine and still automatically detects the 32 or 64 bits according to the compiler you picked. TODO : - eventually, update ``platform/winrt/dectet.py`` with function ``methods.msvc_is_detected()`` and try to compile winrt/UWP with these standalone compilers (if you did not select Win10 SDK when installing the standalone tools, you can run it again). - update doc to make users aware of "Visual C++ Build Tools" aka "stadalone MSVC". - eventually, update ``methods.detect_visual_c_compiler_version()`` |
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| .. | ||
| alsa | ||
| builtin_openssl2 | ||
| builtin_zlib | ||
| chibi | ||
| convex_decomp | ||
| dds | ||
| etc1 | ||
| freetype | ||
| gl_context | ||
| gles2 | ||
| jpegd | ||
| mpc | ||
| nedmalloc | ||
| nrex | ||
| ogg | ||
| openssl | ||
| opus | ||
| png | ||
| pnm | ||
| pulseaudio | ||
| pvr | ||
| rtaudio | ||
| speex | ||
| squish | ||
| theora | ||
| unix | ||
| vorbis | ||
| webp | ||
| windows | ||
| SCsub | ||
| register_driver_types.cpp | ||
| register_driver_types.h | ||