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SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +07:00 |
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abstract_polygon_2d_editor.cpp
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Fix accidental duplication of Polygon2D start point
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2020-06-29 10:59:04 +07:00 |
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abstract_polygon_2d_editor.h
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animation_blend_space_1d_editor.cpp
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animation_blend_space_1d_editor.h
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animation_blend_space_2d_editor.cpp
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animation_blend_space_2d_editor.h
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animation_blend_tree_editor_plugin.cpp
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Fix AnimationTree Editor by using CONNECT_DEFERRED on LineEdit
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2020-01-18 12:12:13 +07:00 |
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animation_blend_tree_editor_plugin.h
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animation_player_editor_plugin.cpp
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Prefer the highlight version of the "GuiTabIcon" icon for buttons, and make their width/height equal
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2020-07-15 12:11:31 +07:00 |
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animation_player_editor_plugin.h
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animation_state_machine_editor.cpp
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Adds pan gesture to StateMachine editor
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2020-10-19 16:09:59 +07:00 |
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animation_state_machine_editor.h
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animation_tree_editor_plugin.cpp
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Remove oversized margins in the AnimationTree editor
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2020-07-03 15:34:30 +07:00 |
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animation_tree_editor_plugin.h
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Remove oversized margins in the AnimationTree editor
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2020-07-03 15:34:30 +07:00 |
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animation_tree_player_editor_plugin.cpp
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Fixes AnimationTreePlayer editor on HiDPI
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2020-01-19 10:20:53 +07:00 |
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animation_tree_player_editor_plugin.h
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asset_library_editor_plugin.cpp
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Asset Library: Scroll up the ScrollContainer after page load
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2020-12-10 13:09:02 +07:00 |
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asset_library_editor_plugin.h
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Automatically start searching in the asset library when entering text
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2020-09-29 13:57:58 +07:00 |
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audio_stream_editor_plugin.cpp
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audio_stream_editor_plugin.h
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baked_lightmap_editor_plugin.cpp
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baked_lightmap_editor_plugin.h
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camera_editor_plugin.cpp
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camera_editor_plugin.h
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canvas_item_editor_plugin.cpp
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Commit CanvasItem state only if it changed
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2021-01-05 21:33:33 +07:00 |
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canvas_item_editor_plugin.h
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2D Editor: modified zoom increment to the twelveth root of two
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2020-06-05 12:44:45 +07:00 |
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collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_polygon_editor_plugin.cpp
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collision_polygon_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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Provide warning when using polygon shapes in `CollisionShape2D` node
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2020-07-06 14:16:28 +07:00 |
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collision_shape_2d_editor_plugin.h
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Properly handle node remove via undo
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2020-04-16 11:56:50 +07:00 |
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cpu_particles_2d_editor_plugin.cpp
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cpu_particles_2d_editor_plugin.h
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cpu_particles_editor_plugin.cpp
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cpu_particles_editor_plugin.h
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curve_editor_plugin.cpp
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curve_editor_plugin.h
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editor_preview_plugins.cpp
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Fix editor locked by generating preview of dynamic font
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2020-12-01 01:09:00 +07:00 |
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editor_preview_plugins.h
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gi_probe_editor_plugin.cpp
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gi_probe_editor_plugin.h
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gradient_editor_plugin.cpp
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gradient_editor_plugin.h
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item_list_editor_plugin.cpp
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item_list_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
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Add "preview_on_sphere" setting of material editor plugin
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2020-04-16 12:03:02 +07:00 |
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material_editor_plugin.h
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mesh_editor_plugin.cpp
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mesh_editor_plugin.h
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mesh_instance_editor_plugin.cpp
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Fix "Create Trimesh Collision Sibling" transform
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2020-09-14 11:00:47 +07:00 |
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mesh_instance_editor_plugin.h
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Re-add a way to generate a single convex shape from the editor
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2020-02-14 15:58:03 +07:00 |
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mesh_library_editor_plugin.cpp
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mesh_library_editor_plugin.h
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multimesh_editor_plugin.cpp
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multimesh_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
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navigation_polygon_editor_plugin.h
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particles_2d_editor_plugin.cpp
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Document the requirement to update GPU particle visibility
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2021-01-06 19:17:57 +07:00 |
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particles_2d_editor_plugin.h
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particles_editor_plugin.cpp
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Document the requirement to update GPU particle visibility
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2021-01-06 19:17:57 +07:00 |
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particles_editor_plugin.h
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path_2d_editor_plugin.cpp
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path_2d_editor_plugin.h
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path_editor_plugin.cpp
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path_editor_plugin.h
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physical_bone_plugin.cpp
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physical_bone_plugin.h
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polygon_2d_editor_plugin.cpp
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Fix "Move Points" button sometimes not showing up on UV mode in the Polygon2D editor
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2020-11-11 15:30:56 +07:00 |
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polygon_2d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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resource_preloader_editor_plugin.h
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root_motion_editor_plugin.cpp
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root_motion_editor_plugin.h
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script_editor_plugin.cpp
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Fix filename disambiguation on scripts in certain occasions
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2020-12-29 16:02:01 +07:00 |
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script_editor_plugin.h
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Debugger: Save options in project metadata
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2020-11-17 16:42:42 +07:00 |
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script_text_editor.cpp
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Fix duplicates entries in script editor menu
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2020-11-23 11:33:59 +07:00 |
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script_text_editor.h
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Optimized ScriptEditor initialization when many scripts are loaded
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2020-07-17 09:42:11 +07:00 |
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shader_editor_plugin.cpp
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Few enchancements for shader editor
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2020-02-14 16:00:45 +07:00 |
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shader_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
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skeleton_2d_editor_plugin.h
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skeleton_editor_plugin.cpp
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skeleton_editor_plugin.h
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skeleton_ik_editor_plugin.cpp
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Fixed IK rotation issue
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2020-04-16 11:42:07 +07:00 |
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skeleton_ik_editor_plugin.h
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Use a new approach to fix bone pose override not being reset when IK animation is stopped.
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2020-02-14 15:55:47 +07:00 |
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spatial_editor_plugin.cpp
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Add an editor setting for the 3D selection box color
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2020-12-29 16:02:03 +07:00 |
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spatial_editor_plugin.h
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Put misc. 3D tool visible instances on their own layer
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2020-11-26 20:08:30 +07:00 |
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sprite_editor_plugin.cpp
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Remove unused #if 0'ed code
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2020-01-21 21:41:54 +07:00 |
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sprite_editor_plugin.h
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sprite_frames_editor_plugin.cpp
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Make the SpriteFrames animation speed SpinBox take less vertical space
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2020-09-24 14:43:09 +07:00 |
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sprite_frames_editor_plugin.h
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style_box_editor_plugin.cpp
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style_box_editor_plugin.h
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text_editor.cpp
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Optimized ScriptEditor initialization when many scripts are loaded
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2020-07-17 09:42:11 +07:00 |
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text_editor.h
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Optimized ScriptEditor initialization when many scripts are loaded
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2020-07-17 09:42:11 +07:00 |
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texture_editor_plugin.cpp
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texture_editor_plugin.h
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texture_region_editor_plugin.cpp
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Adds automatic update for region_rect
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2020-09-24 12:05:34 +07:00 |
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texture_region_editor_plugin.h
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theme_editor_plugin.cpp
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Gives the theme editor a horizontal scrollbar
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2020-08-31 15:29:41 +07:00 |
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theme_editor_plugin.h
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tile_map_editor_plugin.cpp
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fix(editor): TileMap floodfill with same tile ID and different variation
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2020-11-11 15:30:55 +07:00 |
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tile_map_editor_plugin.h
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Reset TileMapEditor painting on application refocus
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2020-10-19 16:09:55 +07:00 |
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tile_set_editor_plugin.cpp
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Change minimum snap step of Tile Set to 1
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2020-12-09 11:22:05 +07:00 |
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tile_set_editor_plugin.h
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Allow mouse zooming without hovering the texture in the TileSet editor
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2020-06-04 12:09:40 +07:00 |
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version_control_editor_plugin.cpp
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Disable "Commit" button in VCS plugin if there's no commit message
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2020-12-29 16:02:01 +07:00 |
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version_control_editor_plugin.h
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Disable "Commit" button in VCS plugin if there's no commit message
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2020-12-29 16:02:01 +07:00 |
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visual_shader_editor_plugin.cpp
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[3.2] Fix undo for moving multiple visual shader nodes
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2020-10-06 08:54:58 +07:00 |
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visual_shader_editor_plugin.h
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[3.2] Fix undo for moving multiple visual shader nodes
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2020-10-06 08:54:58 +07:00 |