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godot/core/math
Ninni Pipping f93a4287cf
Enable shadow warnings and fix raised errors
(cherry picked from commit 71ee65dc57)
2023-05-12 13:56:48 +07:00
..
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a_star.cpp Enchance the performance of AStar by using a LocalVector(2) 2023-01-27 16:28:11 +07:00
a_star.h Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +07:00
a_star_grid_2d.cpp Enchance the performance of AStar by using a LocalVector(2) 2023-01-27 16:28:11 +07:00
a_star_grid_2d.h Enchance the performance of AStar by using a LocalVector(2) 2023-01-27 16:28:11 +07:00
aabb.cpp
aabb.h
audio_frame.h
basis.cpp Make acos and asin safe 2023-05-12 12:31:23 +07:00
basis.h Cleanup unused engine code v2 2023-01-19 13:02:18 +07:00
bvh.h BVH - fix lockguards for multithread mode 2023-02-20 15:15:18 +07:00
bvh_abb.h Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +07:00
bvh_cull.inc
bvh_debug.inc
bvh_integrity.inc
bvh_logic.inc
bvh_misc.inc
bvh_pair.inc
bvh_public.inc
bvh_refit.inc
bvh_split.inc Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +07:00
bvh_structs.inc
bvh_tree.h
color.cpp Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +07:00
color.h
color_names.inc
convex_hull.cpp Enable shadow warnings and fix raised errors 2023-05-12 13:56:48 +07:00
convex_hull.h
delaunay_2d.h
delaunay_3d.h Use range iterators in LocalVector loops 2023-01-21 18:44:42 +07:00
disjoint_set.h
dynamic_bvh.cpp Fix various typos with codespell 2023-02-01 08:45:41 +07:00
dynamic_bvh.h Fix various typos with codespell 2023-02-01 08:45:41 +07:00
expression.cpp Add support for Unicode identifiers in Expression class 2023-01-21 13:39:42 +07:00
expression.h
face3.cpp Cleanup unused engine code v2 2023-01-19 13:02:18 +07:00
face3.h Cleanup unused engine code v2 2023-01-19 13:02:18 +07:00
geometry_2d.cpp Cleanup unused engine code v2 2023-01-19 13:02:18 +07:00
geometry_2d.h Cleanup unused engine code v2 2023-01-19 13:02:18 +07:00
geometry_3d.cpp Fix range loop iteration regressions 2023-01-26 00:14:39 +07:00
geometry_3d.h Cleanup unused engine code v2 2023-01-19 13:02:18 +07:00
math_defs.h
math_fieldwise.cpp
math_fieldwise.h
math_funcs.cpp
math_funcs.h Make acos and asin safe 2023-05-12 12:31:23 +07:00
plane.cpp
plane.h Rename `center` method to `get_center` in Plane. 2023-01-15 17:18:50 +07:00
projection.cpp
projection.h
quaternion.cpp Make acos and asin safe 2023-05-12 12:31:23 +07:00
quaternion.h
quick_hull.cpp More codespell fixes, do more changes from previous ignore list 2023-02-01 12:11:36 +07:00
quick_hull.h
random_number_generator.cpp
random_number_generator.h
random_pcg.cpp
random_pcg.h Fix randfn to prevent generating of nan values 2023-03-27 16:59:46 +07:00
rect2.cpp
rect2.h Minor typo and docs URL fixes 2023-02-28 13:38:01 +07:00
rect2i.cpp
rect2i.h Minor typo and docs URL fixes 2023-02-28 13:38:01 +07:00
static_raycaster.cpp
static_raycaster.h Enable shadow warnings and fix raised errors 2023-05-12 13:56:48 +07:00
transform_2d.cpp More codespell fixes, do more changes from previous ignore list 2023-02-01 12:11:36 +07:00
transform_2d.h Cleanup unused engine code v2 2023-01-19 13:02:18 +07:00
transform_3d.cpp
transform_3d.h
triangle_mesh.cpp Cleanup unused engine code v2 2023-01-19 13:02:18 +07:00
triangle_mesh.h Cleanup unused engine code v2 2023-01-19 13:02:18 +07:00
triangulate.cpp
triangulate.h
vector2.cpp
vector2.h
vector2i.cpp
vector2i.h
vector3.cpp Bias octahedral tangent y axis to avoid errors around 0 2023-02-13 19:24:14 +07:00
vector3.h Added component-wise `min` and `max` functions for vectors 2023-02-11 15:03:11 +07:00
vector3i.cpp
vector3i.h Added component-wise `min` and `max` functions for vectors 2023-02-11 15:03:11 +07:00
vector4.cpp
vector4.h Added component-wise `min` and `max` functions for vectors 2023-02-11 15:03:11 +07:00
vector4i.cpp
vector4i.h Added component-wise `min` and `max` functions for vectors 2023-02-11 15:03:11 +07:00