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2d
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Merge pull request #85753 from groud/allow_invisible_scene_tiles
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2023-12-04 23:29:33 +07:00 |
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3d
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Merge pull request #85120 from dsnopek/gl-lightmap
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2023-12-08 15:23:27 +07:00 |
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animation
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Merge pull request #85681 from KoBeWi/continue_but_not_now
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2023-12-04 23:21:34 +07:00 |
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audio
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[Audio] Fix pausing stream on entering tree
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2023-10-22 22:35:32 +07:00 |
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debugger
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Use mingw-std-threads in MinGW builds
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2023-11-18 11:56:05 +07:00 |
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gui
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Merge pull request #85054 from miv391/highlight-minimap-error-lines
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2023-12-08 18:45:54 +07:00 |
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main
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Merge pull request #85313 from kitbdev/fix-exit-hide
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2023-12-08 15:23:32 +07:00 |
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resources
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Reduce minimum capsule/cylinder mesh rings to 0
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2023-12-05 22:27:23 +07:00 |
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theme
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Merge pull request #82653 from MewPurPur/simplify-region-folding-icon
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2023-10-04 15:35:57 +07:00 |
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SCsub
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…
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property_utils.cpp
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Fix node property duplication
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2023-11-04 10:45:38 +07:00 |
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property_utils.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +07:00 |
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register_scene_types.cpp
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Improve engine startup/shutdown benchmarks
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2023-12-08 12:53:04 +07:00 |
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register_scene_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +07:00 |
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scene_string_names.cpp
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +07:00 |
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scene_string_names.h
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +07:00 |