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godot/scene
Yuri Sizov 6269341461 Merge pull request #85054 from miv391/highlight-minimap-error-lines
Highlight error lines in minimap
2023-12-08 18:45:54 +07:00
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2d Merge pull request #85753 from groud/allow_invisible_scene_tiles 2023-12-04 23:29:33 +07:00
3d Merge pull request #85120 from dsnopek/gl-lightmap 2023-12-08 15:23:27 +07:00
animation Merge pull request #85681 from KoBeWi/continue_but_not_now 2023-12-04 23:21:34 +07:00
audio [Audio] Fix pausing stream on entering tree 2023-10-22 22:35:32 +07:00
debugger Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +07:00
gui Merge pull request #85054 from miv391/highlight-minimap-error-lines 2023-12-08 18:45:54 +07:00
main Merge pull request #85313 from kitbdev/fix-exit-hide 2023-12-08 15:23:32 +07:00
resources Reduce minimum capsule/cylinder mesh rings to 0 2023-12-05 22:27:23 +07:00
theme Merge pull request #82653 from MewPurPur/simplify-region-folding-icon 2023-10-04 15:35:57 +07:00
SCsub
property_utils.cpp Fix node property duplication 2023-11-04 10:45:38 +07:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
register_scene_types.cpp Improve engine startup/shutdown benchmarks 2023-12-08 12:53:04 +07:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +07:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +07:00