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godot/drivers
Haoyu Qiu 771e66b080 Adds null check of pMessageIdName 2020-02-29 18:26:38 +07:00
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alsa Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +07:00
alsamidi Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +07:00
coreaudio Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +07:00
coremidi PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +07:00
dummy Removed interactive loader, added proper thread loading. 2020-02-28 11:20:45 +07:00
gl_context SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +07:00
gles2 Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +07:00
png PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +07:00
pulseaudio Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +07:00
spirv-reflect Fix various GCC compilation warnings after Vulkan merge 2020-02-14 10:02:31 +07:00
unix Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +07:00
vulkan Adds null check of pMessageIdName 2020-02-29 18:26:38 +07:00
wasapi Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +07:00
windows Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +07:00
winmidi PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +07:00
xaudio2 Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +07:00
SCsub Remove obsolete GLES3 backend 2020-02-13 10:36:44 +07:00
register_driver_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +07:00
register_driver_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +07:00