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SCsub
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Cosmetic fixes to SCons buildsystem
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2015-11-01 20:53:26 +07:00 |
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animated_sprite.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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animated_sprite.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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area_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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area_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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back_buffer_copy.cpp
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Tiny typo
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2015-06-24 23:24:44 +07:00 |
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back_buffer_copy.h
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compile fix
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2015-06-24 18:34:31 +07:00 |
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camera_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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camera_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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canvas_item.cpp
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-Fix global transform cache not being cleared in 2D nodes, fixes many editor bugs, closes #2115
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2016-01-02 20:32:19 +07:00 |
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canvas_item.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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canvas_modulate.cpp
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Make CanvasModulate deactivate when hidden, fixes #2437
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2016-01-01 10:33:02 +07:00 |
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canvas_modulate.h
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support for light and normal mapping in 2D
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2015-02-18 19:40:02 +07:00 |
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collision_object_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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collision_object_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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collision_polygon_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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collision_polygon_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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collision_shape_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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collision_shape_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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joints_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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joints_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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light_2d.cpp
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Make both lights and occluders stop working if hidden, fixes #2437
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2016-01-01 10:45:24 +07:00 |
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light_2d.h
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Make both lights and occluders stop working if hidden, fixes #2437
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2016-01-01 10:45:24 +07:00 |
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light_occluder_2d.cpp
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Make both lights and occluders stop working if hidden, fixes #2437
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2016-01-01 10:45:24 +07:00 |
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light_occluder_2d.h
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support for 2D shadow casters
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2015-03-02 00:54:43 +07:00 |
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navigation2d.cpp
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removed prints
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2016-01-09 19:51:05 +07:00 |
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navigation2d.h
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-fixes to navigation, so edge-merging is more flexible on conflict
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2015-06-01 19:42:34 +07:00 |
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navigation_polygon.cpp
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-renamed function get_relative_transform() to get_relative_transform_to_parent(), makes more sense
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2015-12-28 21:05:57 +07:00 |
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navigation_polygon.h
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New Navigation & Pathfinding support for 2D
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2015-02-14 12:10:15 +07:00 |
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node_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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node_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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node_2d_singleton.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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node_2d_singleton.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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parallax_background.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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parallax_background.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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parallax_layer.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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parallax_layer.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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particles_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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particles_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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path_2d.cpp
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make path update when curve changes, fixes #3144
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2016-01-10 18:01:16 +07:00 |
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path_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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path_texture.cpp
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Polygon2D
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2014-07-07 17:44:21 +07:00 |
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path_texture.h
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Polygon2D
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2014-07-07 17:44:21 +07:00 |
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physics_body_2d.cpp
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properly specify metadata in KB function
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2016-01-03 20:25:27 +07:00 |
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physics_body_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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polygon_2d.cpp
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-fix forced texture repeat in Polygon2D, now depends on texture.
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2015-04-28 22:05:01 +07:00 |
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polygon_2d.h
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-fix forced texture repeat in Polygon2D, now depends on texture.
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2015-04-28 22:05:01 +07:00 |
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position_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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position_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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ray_cast_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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ray_cast_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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remote_transform_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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remote_transform_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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sample_player_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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sample_player_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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screen_button.cpp
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-Fix TouchScreenButton to work with stretch and viewport canvas transform, closes #2286
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2016-01-02 11:23:30 +07:00 |
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screen_button.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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sound_player_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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sound_player_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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sprite.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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sprite.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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tile_map.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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tile_map.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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visibility_notifier_2d.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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visibility_notifier_2d.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 +07:00 |
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y_sort.cpp
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Huge Amount of BugFix
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2014-10-03 00:10:51 +07:00 |
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y_sort.h
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Huge Amount of BugFix
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2014-10-03 00:10:51 +07:00 |