2
0
Fork 0
godot/scene/2d
Juan Linietsky 5b088b41b3 make path update when curve changes, fixes #3144 2016-01-10 18:01:16 +07:00
..
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +07:00
animated_sprite.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
animated_sprite.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
area_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
area_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
back_buffer_copy.cpp Tiny typo 2015-06-24 23:24:44 +07:00
back_buffer_copy.h compile fix 2015-06-24 18:34:31 +07:00
camera_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
camera_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
canvas_item.cpp -Fix global transform cache not being cleared in 2D nodes, fixes many editor bugs, closes #2115 2016-01-02 20:32:19 +07:00
canvas_item.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
canvas_modulate.cpp Make CanvasModulate deactivate when hidden, fixes #2437 2016-01-01 10:33:02 +07:00
canvas_modulate.h support for light and normal mapping in 2D 2015-02-18 19:40:02 +07:00
collision_object_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
collision_object_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
collision_polygon_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
collision_polygon_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
collision_shape_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
collision_shape_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
joints_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
joints_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
light_2d.cpp Make both lights and occluders stop working if hidden, fixes #2437 2016-01-01 10:45:24 +07:00
light_2d.h Make both lights and occluders stop working if hidden, fixes #2437 2016-01-01 10:45:24 +07:00
light_occluder_2d.cpp Make both lights and occluders stop working if hidden, fixes #2437 2016-01-01 10:45:24 +07:00
light_occluder_2d.h support for 2D shadow casters 2015-03-02 00:54:43 +07:00
navigation2d.cpp removed prints 2016-01-09 19:51:05 +07:00
navigation2d.h -fixes to navigation, so edge-merging is more flexible on conflict 2015-06-01 19:42:34 +07:00
navigation_polygon.cpp -renamed function get_relative_transform() to get_relative_transform_to_parent(), makes more sense 2015-12-28 21:05:57 +07:00
navigation_polygon.h New Navigation & Pathfinding support for 2D 2015-02-14 12:10:15 +07:00
node_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
node_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
node_2d_singleton.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
node_2d_singleton.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
parallax_background.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
parallax_background.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
parallax_layer.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
parallax_layer.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
particles_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
particles_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
path_2d.cpp make path update when curve changes, fixes #3144 2016-01-10 18:01:16 +07:00
path_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
path_texture.cpp Polygon2D 2014-07-07 17:44:21 +07:00
path_texture.h Polygon2D 2014-07-07 17:44:21 +07:00
physics_body_2d.cpp properly specify metadata in KB function 2016-01-03 20:25:27 +07:00
physics_body_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
polygon_2d.cpp -fix forced texture repeat in Polygon2D, now depends on texture. 2015-04-28 22:05:01 +07:00
polygon_2d.h -fix forced texture repeat in Polygon2D, now depends on texture. 2015-04-28 22:05:01 +07:00
position_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
position_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
ray_cast_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
ray_cast_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
remote_transform_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
remote_transform_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
sample_player_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
sample_player_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
screen_button.cpp -Fix TouchScreenButton to work with stretch and viewport canvas transform, closes #2286 2016-01-02 11:23:30 +07:00
screen_button.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
sound_player_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
sound_player_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
sprite.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
sprite.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
tile_map.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
tile_map.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
visibility_notifier_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
visibility_notifier_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
y_sort.cpp Huge Amount of BugFix 2014-10-03 00:10:51 +07:00
y_sort.h Huge Amount of BugFix 2014-10-03 00:10:51 +07:00