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godot/drivers/unix
Rémi Verschelde 54418ea659 Remove NO_THREADS fallback code, Godot 4 requires thread support
This also removes `OS::can_use_threads` from the public API since it's always
true.
2022-10-03 11:23:26 +07:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +07:00
dir_access_unix.cpp Rename String `plus_file` to `path_join` 2022-08-29 19:38:13 +07:00
dir_access_unix.h Add override keywords to DirAccess derived classes 2022-08-02 16:39:44 +07:00
file_access_unix.cpp Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +07:00
file_access_unix.h Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +07:00
ip_unix.cpp [Net] IP uses print_verbose when getaddrinfo fails. 2022-08-05 10:49:56 +07:00
ip_unix.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +07:00
net_socket_posix.cpp [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +07:00
net_socket_posix.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +07:00
os_unix.cpp Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +07:00
os_unix.h SCons: Cleanup `DEBUG`, `_DEBUG` and `NDEBUG` defines 2022-09-23 15:21:26 +07:00
syslog_logger.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +07:00
syslog_logger.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +07:00
thread_posix.cpp Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +07:00
thread_posix.h Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +07:00