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SCsub
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…
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abstract_polygon_2d_editor.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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abstract_polygon_2d_editor.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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animation_blend_space_1d_editor.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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animation_blend_space_1d_editor.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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animation_blend_space_2d_editor.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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animation_blend_space_2d_editor.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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animation_blend_tree_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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animation_blend_tree_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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animation_player_editor_plugin.cpp
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Signals: Fix invalid connections to missing callbacks
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2020-02-23 23:48:44 +07:00 |
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animation_player_editor_plugin.h
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Signals: Fix invalid connections to missing callbacks
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2020-02-23 23:48:44 +07:00 |
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animation_state_machine_editor.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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animation_state_machine_editor.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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animation_tree_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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animation_tree_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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asset_library_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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asset_library_editor_plugin.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +07:00 |
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audio_stream_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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audio_stream_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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baked_lightmap_editor_plugin.cpp
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GIProbes working.
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2020-02-11 12:03:20 +07:00 |
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baked_lightmap_editor_plugin.h
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GIProbes working.
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2020-02-11 12:03:20 +07:00 |
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camera_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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camera_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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canvas_item_editor_plugin.cpp
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Replace FALLTHROUGH macro by C++17 [[fallthrough]]
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2020-02-23 00:52:50 +07:00 |
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canvas_item_editor_plugin.h
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Texture refactor
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2020-02-11 11:53:26 +07:00 |
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collision_polygon_2d_editor_plugin.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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collision_polygon_2d_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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collision_polygon_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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collision_polygon_editor_plugin.h
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Modernized default 3D material, fixes material bugs.
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2020-02-11 12:01:24 +07:00 |
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collision_shape_2d_editor_plugin.cpp
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Texture refactor
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2020-02-11 11:53:26 +07:00 |
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collision_shape_2d_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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cpu_particles_2d_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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cpu_particles_2d_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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cpu_particles_editor_plugin.cpp
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Signals: Fix invalid connections to missing callbacks
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2020-02-23 23:48:44 +07:00 |
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cpu_particles_editor_plugin.h
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Signals: Fix invalid connections to missing callbacks
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2020-02-23 23:48:44 +07:00 |
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curve_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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curve_editor_plugin.h
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Texture refactor
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2020-02-11 11:53:26 +07:00 |
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debugger_editor_plugin.cpp
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Huge Debugger/EditorDebugger refactor.
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2020-02-21 11:12:03 +07:00 |
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debugger_editor_plugin.h
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Huge Debugger/EditorDebugger refactor.
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2020-02-21 11:12:03 +07:00 |
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editor_preview_plugins.cpp
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +07:00 |
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editor_preview_plugins.h
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Texture refactor
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2020-02-11 11:53:26 +07:00 |
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gi_probe_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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gi_probe_editor_plugin.h
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Fix code formatting issues and VS compilation
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2020-02-11 12:05:19 +07:00 |
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gradient_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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gradient_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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item_list_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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item_list_editor_plugin.h
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Texture refactor
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2020-02-11 11:53:26 +07:00 |
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light_occluder_2d_editor_plugin.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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light_occluder_2d_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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line_2d_editor_plugin.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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line_2d_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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material_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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material_editor_plugin.h
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Modernized default 3D material, fixes material bugs.
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2020-02-11 12:01:24 +07:00 |
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mesh_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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mesh_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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mesh_instance_editor_plugin.cpp
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Fix a typo in the "Create Single Convex Collision Sibling" option
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2020-02-26 22:25:55 +07:00 |
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mesh_instance_editor_plugin.h
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Re-add a way to generate a single convex shape from the editor
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2020-01-31 16:42:02 +07:00 |
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mesh_library_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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mesh_library_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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multimesh_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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multimesh_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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navigation_polygon_editor_plugin.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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navigation_polygon_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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particles_2d_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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particles_2d_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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particles_editor_plugin.cpp
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Signals: Fix invalid connections to missing callbacks
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2020-02-23 23:48:44 +07:00 |
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particles_editor_plugin.h
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Signals: Fix invalid connections to missing callbacks
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2020-02-23 23:48:44 +07:00 |
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path_2d_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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path_2d_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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path_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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path_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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physical_bone_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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physical_bone_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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polygon_2d_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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polygon_2d_editor_plugin.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +07:00 |
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resource_preloader_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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resource_preloader_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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root_motion_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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root_motion_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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script_editor_plugin.cpp
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Replace FALLTHROUGH macro by C++17 [[fallthrough]]
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2020-02-23 00:52:50 +07:00 |
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script_editor_plugin.h
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Huge Debugger/EditorDebugger refactor.
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2020-02-21 11:12:03 +07:00 |
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script_text_editor.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +07:00 |
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script_text_editor.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +07:00 |
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shader_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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shader_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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skeleton_2d_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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skeleton_2d_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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skeleton_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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skeleton_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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skeleton_ik_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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skeleton_ik_editor_plugin.h
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Use a new approach to fix bone pose override not being reset when IK animation is stopped.
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2020-02-09 19:50:13 +07:00 |
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spatial_editor_plugin.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +07:00 |
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spatial_editor_plugin.h
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Added normalmap guided roughness mipmap generator, and a global roughness limiter.
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2020-02-11 12:16:01 +07:00 |
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sprite_editor_plugin.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +07:00 |
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sprite_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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sprite_frames_editor_plugin.cpp
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Replace FALLTHROUGH macro by C++17 [[fallthrough]]
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2020-02-23 00:52:50 +07:00 |
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sprite_frames_editor_plugin.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +07:00 |
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style_box_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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style_box_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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text_editor.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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text_editor.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +07:00 |
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texture_editor_plugin.cpp
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[Vulkan] Add repeat flag to texture preview checkerboard background
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2020-02-11 12:05:43 +07:00 |
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texture_editor_plugin.h
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Texture refactor
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2020-02-11 11:53:26 +07:00 |
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texture_region_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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texture_region_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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theme_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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theme_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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tile_map_editor_plugin.cpp
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Replace FALLTHROUGH macro by C++17 [[fallthrough]]
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2020-02-23 00:52:50 +07:00 |
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tile_map_editor_plugin.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +07:00 |
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tile_set_editor_plugin.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +07:00 |
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tile_set_editor_plugin.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +07:00 |
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version_control_editor_plugin.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +07:00 |
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version_control_editor_plugin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +07:00 |
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visual_shader_editor_plugin.cpp
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Added popup menu for some actions in visual shaders
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2020-02-27 12:54:26 +07:00 |
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visual_shader_editor_plugin.h
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Added popup menu for some actions in visual shaders
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2020-02-27 12:54:26 +07:00 |