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godot/platform/linuxbsd/x11
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[Native File Dialog] Add support for adding custom options to the dialogs.
Add support for adding custom options (checkboxes and optionboxes) to the dialogs (both native and built-in).
2024-01-24 15:00:31 +07:00
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dynwrappers [X11] Add support for dead keys without active IME. Fix IME focus and cleanup. 2023-01-30 13:31:48 +07:00
SCsub [X11] Add support for using EGL/GLES instead of GLX. 2023-10-04 14:15:36 +07:00
detect_prime_x11.cpp [X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam. 2023-11-06 12:40:44 +07:00
detect_prime_x11.h
display_server_x11.cpp [Native File Dialog] Add support for adding custom options to the dialogs. 2024-01-24 15:00:31 +07:00
display_server_x11.h [Native File Dialog] Add support for adding custom options to the dialogs. 2024-01-24 15:00:31 +07:00
gl_manager_x11.cpp [X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam. 2023-11-06 12:40:44 +07:00
gl_manager_x11.h [X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam. 2023-11-06 12:40:44 +07:00
gl_manager_x11_egl.cpp [X11] Add support for using EGL/GLES instead of GLX. 2023-10-04 14:15:36 +07:00
gl_manager_x11_egl.h [X11] Add support for using EGL/GLES instead of GLX. 2023-10-04 14:15:36 +07:00
key_mapping_x11.cpp Wrong key mapping for XK_KP_Delete key 2023-12-14 10:39:15 +07:00
key_mapping_x11.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +07:00
vulkan_context_x11.cpp Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 2023-12-20 19:18:08 +07:00
vulkan_context_x11.h Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 2023-12-20 19:18:08 +07:00