2
0
Fork 0
godot/scene/2d
fabriceci 1381e6da4f Exposes the apply_floor_snap function to allow a snap to be made regardless of velocity. 2023-02-22 14:08:32 +07:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +07:00
animated_sprite_2d.cpp Fix AnimatedSprite play() don't redraw immediately 2023-01-29 08:00:42 +07:00
animated_sprite_2d.h Make AnimatedSprite's playback API consistent with AnimationPlayer 2023-01-26 12:40:19 +07:00
area_2d.cpp Merge pull request #72357 from aaronfranke/area-gravity-unit-dist 2023-01-31 10:53:16 +07:00
area_2d.h Replace Area gravity point distance scale with unit distance 2023-01-29 22:12:00 +07:00
audio_listener_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +07:00
audio_listener_2d.h Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +07:00
audio_stream_player_2d.cpp Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +07:00
audio_stream_player_2d.h Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +07:00
back_buffer_copy.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +07:00
back_buffer_copy.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
camera_2d.cpp Fix camera reparenting 2023-02-10 23:46:55 +07:00
camera_2d.h Fix camera reparenting 2023-02-10 23:46:55 +07:00
canvas_group.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
canvas_group.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
canvas_modulate.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
canvas_modulate.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
collision_object_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +07:00
collision_object_2d.h Error when removing a phycics node during a physics callback 2023-01-07 12:57:24 +07:00
collision_polygon_2d.cpp Merge pull request #72115 from AThousandShips/clip_children_fix 2023-01-30 10:02:54 +07:00
collision_polygon_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
collision_shape_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +07:00
collision_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
cpu_particles_2d.cpp Remove visual limit for damping in CPUParticles 2023-02-19 12:47:34 +07:00
cpu_particles_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
gpu_particles_2d.cpp Fixing Inspector Property UI for GPUParticle2D collision_base_size[Issue#71942] 2023-01-27 11:55:03 +07:00
gpu_particles_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
joint_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +07:00
joint_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
light_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +07:00
light_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
light_occluder_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
light_occluder_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
line_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
line_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
line_builder.cpp Fix Line2D UVs when using BOX end cap mode 2023-02-10 20:44:39 +07:00
line_builder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
marker_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +07:00
marker_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
mesh_instance_2d.cpp Remove normal_map from MeshInstance2D and MultiMeshInstance2D 2023-01-12 13:15:31 +07:00
mesh_instance_2d.h Remove normal_map from MeshInstance2D and MultiMeshInstance2D 2023-01-12 13:15:31 +07:00
multimesh_instance_2d.cpp Remove normal_map from MeshInstance2D and MultiMeshInstance2D 2023-01-12 13:15:31 +07:00
multimesh_instance_2d.h Remove normal_map from MeshInstance2D and MultiMeshInstance2D 2023-01-12 13:15:31 +07:00
navigation_agent_2d.cpp Tweak NavigationAgent3D defaults 2023-02-16 14:26:39 +07:00
navigation_agent_2d.h Fix NavigationAgent debug functions bindings in release builds 2023-02-08 21:49:04 +07:00
navigation_link_2d.cpp Add NavigationLink helper functions for global positions 2023-02-14 21:56:58 +07:00
navigation_link_2d.h Add NavigationLink helper functions for global positions 2023-02-14 21:56:58 +07:00
navigation_obstacle_2d.cpp Improve consistency of NavigationAgent setters 2023-02-02 22:51:37 +07:00
navigation_obstacle_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
navigation_region_2d.cpp Fix 2D navigation debug visuals ignoring half the ProjectSettings 2023-02-13 11:42:23 +07:00
navigation_region_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
node_2d.cpp Merge pull request #36301 from KoBeWi/daddy_node 2023-01-07 13:20:56 +07:00
node_2d.h Merge pull request #36301 from KoBeWi/daddy_node 2023-01-07 13:20:56 +07:00
parallax_background.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
parallax_background.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
parallax_layer.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
parallax_layer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
path_2d.cpp Update PathFollow2D when curve is changed 2023-01-15 18:11:21 +07:00
path_2d.h Update PathFollow2D when curve is changed 2023-01-15 18:11:21 +07:00
physical_bone_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
physical_bone_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
physics_body_2d.cpp Exposes the apply_floor_snap function to allow a snap to be made regardless of velocity. 2023-02-22 14:08:32 +07:00
physics_body_2d.h Exposes the apply_floor_snap function to allow a snap to be made regardless of velocity. 2023-02-22 14:08:32 +07:00
polygon_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
polygon_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
ray_cast_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +07:00
ray_cast_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
remote_transform_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +07:00
remote_transform_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
shape_cast_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +07:00
shape_cast_2d.h Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +07:00
skeleton_2d.cpp Remove deprecated methods from Bone2D 2023-02-17 18:05:52 +07:00
skeleton_2d.h Remove deprecated methods from Bone2D 2023-02-17 18:05:52 +07:00
sprite_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
sprite_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
tile_map.cpp Fix TileMap NavigationServer 'Invalid ID' error 2023-02-14 01:39:21 +07:00
tile_map.h Fix TileMap NavigationServer 'Invalid ID' error 2023-02-14 01:39:21 +07:00
touch_screen_button.cpp Remove device-id restriction from `TouchScreenButton` input events 2023-02-17 01:19:57 +07:00
touch_screen_button.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00
visible_on_screen_notifier_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +07:00
visible_on_screen_notifier_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +07:00