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godot/servers
Rémi Verschelde 5f9cbe514d
Merge pull request #75468 from Ansraer/four_is_overkill
[3.x] Add support for 3 dir shadow splits
2023-10-01 22:50:57 +07:00
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arvr
audio Fix AudioEffectRecord circular reference 2023-03-18 19:15:39 +07:00
camera
physics Single Compilation Unit build. 2023-07-02 20:13:16 +07:00
physics_2d Backport from Godot 4 - Fix RigidDynamicBody gaining momentum with bounce #55313 2023-04-19 01:13:58 +07:00
visual Merge pull request #75468 from Ansraer/four_is_overkill 2023-10-01 22:50:57 +07:00
SCsub
arvr_server.cpp
arvr_server.h
audio_server.cpp
audio_server.h SCons: Disable C++ exception handling 2023-08-16 10:34:10 +07:00
camera_server.cpp
camera_server.h
navigation_2d_server.cpp
navigation_2d_server.h
navigation_server.cpp
navigation_server.h
physics_2d_server.cpp
physics_2d_server.h
physics_server.cpp
physics_server.h
register_server_types.cpp
register_server_types.h
server_wrap_mt_common.h
visual_server.cpp Merge pull request #75468 from Ansraer/four_is_overkill 2023-10-01 22:50:57 +07:00
visual_server.h Merge pull request #75468 from Ansraer/four_is_overkill 2023-10-01 22:50:57 +07:00
visual_server_callbacks.cpp
visual_server_callbacks.h