Yuri Sizov
5034478611
Merge pull request #87581 from akien-mga/certs-2023-12
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certs: Sync with Mozilla bundle as of Dec 13, 2023
2024-01-25 16:27:32 +07:00
Rémi Verschelde
e0dc23367c
Remove now unused `year` member from `version.py`
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We changed copyright to use "present" for the current year, so we no
longer need to hardcode this and (like now) forget to bump it yearly.
2024-01-25 15:08:34 +07:00
Rémi Verschelde
c6e829b4c6
certs: Sync with Mozilla bundle as of Dec 13, 2023
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bef37a977c
2024-01-25 13:47:18 +07:00
Rémi Verschelde
8ead8d2ddb
zlib/minizip: Update to version 1.3.1
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Minizip includes previously backported fix for CVE-2023-45853,
and a Debian patch for CVE-2014-9485 was also upstreamed.
2024-01-24 11:32:38 +07:00
Rémi Verschelde
7af1df0894
Merge pull request #87105 from capnm/240112_horvg_from_v0.12.0_to_0.12.1
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ThorVG: update from v0.12.0 to v0.12.1
2024-01-15 13:29:26 +07:00
Martin Capitanio
0650e72f87
ThorVG: update from v0.12.0 to v0.12.1
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https://github.com/thorvg/thorvg/releases/tag/v0.12.1
Godot-related SVG bug fixes:
+ [SVG] XML parser workaround for quote checks within quotes.
thorvg/thorvg#1892
Fixes »dancing errors« with such SVG images inside the project folder.
2024-01-12 09:38:52 +07:00
DeeJayLSP
7e48a7420c
vulkan: Update components to Vulkan SDK 1.3.268.0
2024-01-11 20:27:30 +07:00
Rémi Verschelde
27509a6027
Merge pull request #86980 from BastiaanOlij/openxr_1_0_33
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Updated thirdparty OpenXR library to 1.0.33
2024-01-09 11:29:59 +07:00
Bastiaan Olij
3747cf2ffa
Updated thirdparty OpenXR library to 1.0.33
2024-01-09 11:47:45 +07:00
Dario
cc4d39b0c1
Acyclic Command Graph for RenderingDevice.
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Adds a new system to automatically reorder commands, perform layout transitions and insert synchronization barriers based on the commands issued to RenderingDevice.
2024-01-08 14:54:56 +07:00
Martin Capitanio
e090b112ef
ThorVG: update from v0.11.6 to v0.12.0
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https://github.com/thorvg/thorvg/releases/tag/v0.12.0
Godot-related SVG bug fixes:
+ [SwEngine] Fixed a linear filling scaling issue.
thorvg/thorvg#1834
+ [SwEngine] Path data not invalid even though
it doesn't start with MoveTo.
thorvg/thorvg#1848
Fixes #86128 Gradient issue.
2024-01-08 09:59:43 +07:00
Rémi Verschelde
9b2686c333
Merge pull request #84289 from bruvzg/icu741
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ICU4C: Update to version 74.1
2024-01-03 15:41:59 +07:00
Rémi Verschelde
2d90ebd3e4
Merge pull request #86623 from capnm/231229_horvg_from_v0.11.2_to_0.11.6
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ThorVG: update from v0.11.2 to v0.11.6
2024-01-03 10:13:26 +07:00
Martin Capitanio
74ed6d63bf
ThorVG: update from v0.11.2 to v0.11.6
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https://github.com/thorvg/thorvg/releases/tag/v0.11.6
Godot related:
+ [Renderer] Improved the internal structure for compact
scene-hierarchy traversing.
+ [SwEngine] Improved trigonometric & image scaler performance.
+ [SwEngine] Fixed a loss of image pixels during image down-scaling.
+ [Renderer/Engine] Improved safety measures.
+ [SwEngine] Resolved a bug causing strokes to be improperly
invisible due to clipping.
thorvg/thorvg#1785
+ [Renderer] Rectified the precision of rounded rectangle corners.
thorvg/thorvg#1824
+ [Portability] Resolved compiler shadowing warnings.
thorvg/thorvg#1811
Fixes godotengine#85465 Clipped strokes from outside the canvas.
Fixes godotengine#86012 Rounded rectangles in SVG files rendering incorrectly.
2023-12-31 16:14:44 +07:00
Kacper Gibas
3e91264582
Fix `linuxbsd_headers/README.md`
2023-12-30 15:04:28 +07:00
Yuri Sizov
3a8524dd92
Merge pull request #83452 from RandomShaper/rd_common
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Split `RenderingDevice` into API-agnostic and `RenderingDeviceDriver` parts
2023-12-20 20:09:18 +07:00
Pedro J. Estébanez
12a519bae2
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
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Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support.
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-12-20 19:18:08 +07:00
BlueCube3310
e87fadfad0
Mention etcpak changes in thirdparty/README.md
2023-12-17 10:05:16 +07:00
Yuri Sizov
671f59f9be
Merge pull request #85842 from BlueCube3310/rgtc-compression
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Improve normal map VRAM Compression with RGTC
2023-12-16 17:49:51 +07:00
Rémi Verschelde
41365c6c8b
Merge pull request #70315 from RandomShaper/d3d12_mesa
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Direct3D 12 Rendering Driver (Mesa NIR approach)
2023-12-12 21:58:57 +07:00
Pedro J. Estébanez
2f47c57385
Add Direct3D 12 RenderingDevice implementation
2023-12-12 19:10:04 +07:00
Rémi Verschelde
5352490cc9
Merge pull request #84384 from zeux/meshopt-update
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meshoptimizer: Update to v0.20 (with a reduced patch)
2023-12-12 10:39:28 +07:00
Arseny Kapoulkine
1f95053aeb
Update thirdparty licenses & copyright files per review
2023-12-11 22:35:28 +07:00
BlueCube3310
433a2a6ea2
Fix squish RGTC_R decompression corruption
2023-12-07 13:26:34 +07:00
BlueCube3310
5837e1fe3f
Improve normal map VRAM Compression with RGTC
2023-12-06 15:28:18 +07:00
Rémi Verschelde
c8dee05bf0
minizip: Backport patch to fix CVE-2023-45853
2023-11-29 15:16:26 +07:00
Pedro J. Estébanez
205066ad3a
Avoid conflict between mingw-std-threads and Clang's own
2023-11-22 14:56:38 +07:00
Pedro J. Estébanez
fe4850c0d0
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +07:00
Andreia Gaita
8fad157dbb
r128: Update to include latest fix for intrinsics being incorrect included.
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https://github.com/fahickman/r128/pull/15 is needed to build on platforms
that define R128_STDC_ONLY
2023-11-06 18:09:20 +07:00
Arseny Kapoulkine
be2b0fcddc
Update thirdparty/meshoptimizer with distance-only error metric
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This change replicates the distance-only metric patch which is now much
smaller and cleaner, as upstream simplifier already tracks distance and
attribute quadrics separately - it just doesn't store both errors in the
collapse structures.
The old two patches were removed as they are no longer needed.
2023-11-02 14:12:35 +07:00
Arseny Kapoulkine
c5f73a1783
Update thirdparty/meshoptimizer to v0.20
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Note: this change completely overwrites the meshoptimizer library source
(from git SHA c21d3be6ddf627f8ca852ba4b6db9903b0557858)
without including any patches; a distance error metric patch is still
needed and will be reapplied in the next commit.
The changes elsewhere are due to a signature change for
meshopt_simplifyWithAttributes.
2023-11-02 14:10:39 +07:00
bruvzg
5e55c6c611
ICU4C: Update to version 74.1
2023-11-01 08:56:12 +07:00
Rémi Verschelde
868392faed
Merge pull request #84042 from akien-mga/mbedtls-backport-windows-entropy-bcrypt
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mbedtls: Backport Windows fix to use bcrypt for entropy
2023-10-31 20:15:06 +07:00
bruvzg
07c3d56e45
HarfBuzz: Update to version 8.2.2
2023-10-27 23:21:25 +07:00
Rémi Verschelde
b9d008de3d
mbedtls: Backport Windows fix to use bcrypt for entropy
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We had a slightly older version of it for UWP, as the wincrypt API isn't allowed there.
We removed this with UWP in #81416 , but since this was enabled inconditionally before,
this actually changed behavior for Windows compared to Godot 4.1 and earlier.
This change is also needed to properly supported Windows Store.
2023-10-27 10:25:50 +07:00
Rémi Verschelde
f0b6677906
openxr: Sync with upstream 1.0.31, don't build obsolete dispatch table
2023-10-26 10:01:48 +07:00
Rémi Verschelde
adc4566b1e
Merge pull request #83829 from akien-mga/openxr-revert-1.0.28-fix-mingw-crash
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openxr: Revert to 1.0.28, newer versions crash on Windows/Mingw-GCC
2023-10-24 10:54:38 +07:00
Rémi Verschelde
34adb2abdb
Merge pull request #82580 from akien-mga/brotli-1.1.0
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brotli: Sync with upstream 1.1.0
2023-10-24 10:53:52 +07:00
Rémi Verschelde
2079bbabfd
openxr: Revert to 1.0.28, newer versions crash on Windows/Mingw-GCC
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Reverts #82582 .
Works around #83674 .
Users tested 1.0.29, 1.0.30, and 1.0.31, which all triggered the same issue,
with both mingw-gcc from Fedora 36 and Fedora 39.
2023-10-23 11:10:31 +07:00
Fabio Alessandrelli
5333365593
mbedTLS: Update to version 2.18.5
2023-10-21 14:34:58 +07:00
Martin Capitanio
2ed51e3bc2
ThorVG: update to v0.11.2
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https://github.com/thorvg/thorvg/releases/tag/v0.11.2
Godot related:
+ [JPG] Fixed a regression bug that previously disrupted image decoding.
+ [SwEngine] Resolved a default alpha blending bug.
Fixes #83611 alpha blending.
2023-10-20 07:55:51 +07:00
Rémi Verschelde
94810115fe
openxr: Sync with upstream 1.0.30
2023-10-17 15:46:01 +07:00
Martin Capitanio
0983022e0c
ThorVG: Update to v0.11.1
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https://github.com/thorvg/thorvg/releases/tag/v0.11.1
Godot related:
+ [SwEngine] Enhanced the quality of the dash line corners.
+ [SVG] Fixed a regression bug related to maskContentUnit,
userSpaceOnUse/objectBoundingBox.
Fixes #82982 icons.
Fixes #83198 svg ← png/jpg.
2023-10-16 13:48:22 +07:00
Rémi Verschelde
dff6752ac8
Cleanup various repository documentation files
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- Reformat logo license as a plain text file.
- Fix outdated links or references to SFC or Visual Script.
- Tweak contents of `CONTRIBUTING.md` to highlight contributor docs more
prominently, and make it easier to parse.
- Tweak formatting and contents in `thirdparty/README.md` for consistency.
2023-10-10 13:58:13 +07:00
A Thousand Ships
f18aa00e85
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-10-08 17:23:33 +07:00
Rémi Verschelde
0402205ce6
brotli: Sync with upstream 1.1.0
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https://github.com/google/brotli/releases/tag/v1.1.0
2023-09-30 12:52:40 +07:00
Martin Capitanio
aab650f2ef
ThorVG: update to v0.11.0 release.
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See https://github.com/thorvg/thorvg/releases/tag/v0.11.0
+ Infrastructure
Repository folder structure was make it more intuitive and coherent.
"thorvg/src/lib" -> "thorvg/src/common"
(providing essential common functionalities
used internally among the renderer and sub-modules)
"thorvg/src/lib" -> "thorvg/src/renderer"
(for vector drawing features)
+ SVG related
Fix stroke regression https://github.com/thorvg/thorvg/issues/1670
Support stroke dash offset function https://github.com/thorvg/thorvg/issues/1591#issuecomment-1681319321
Support Focal property in Radial Gradient https://github.com/thorvg/thorvg/issues/1558
2023-09-29 19:50:19 +07:00
Yuri Sizov
aa82cccc41
Merge pull request #81659 from DarioSamo/nlm-denoiser
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Replace OIDN denoiser in Lightmapper with a JNLM denoiser compute shader.
2023-09-27 19:08:01 +07:00
Rémi Verschelde
81949c2cd2
thorvg: Update to 0.10.7
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Fixes #81618 .
2023-09-26 22:43:44 +07:00
A Thousand Ships
517e9f8aef
[Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-26 16:44:52 +07:00