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1981 Commits (0e8f90f4c8b4b353d3ac372e5f00493a2f0bd136)

Author SHA1 Message Date
kobewi 0e8f90f4c8 Update deferred calls to use Callables 2024-01-09 16:11:47 +07:00
Micky f996003fb4 Add autocompletion to `get_node_or_null` 2024-01-06 17:33:32 +07:00
Rémi Verschelde fbaab3cf53
Merge pull request #86745 from KoBeWi/internal_error
Ignore internal children when replacing node
2024-01-03 15:48:41 +07:00
Rémi Verschelde 73c5deff76
Merge pull request #82916 from jsjtxietian/update-scene-tree-tooltip-after-editor-description-chnage
Support updating tooltip immediately after editor description change
2024-01-03 15:41:31 +07:00
kobewi cd2edfef25 Ignore internal children when replacing node 2024-01-03 13:04:16 +07:00
Rémi Verschelde 4acfe4aa3c
Merge pull request #86729 from Mickeon/autocompletion-for-all
Fix missing autocompletion for inheriting classes
2024-01-03 10:14:37 +07:00
Rémi Verschelde 0d922f61e3
Merge pull request #86220 from Sauermann/fix-embed-subwindow
Fix changing `gui_embed_subwindows` while a child window is displayed
2024-01-03 10:13:03 +07:00
Markus Sauermann 62587d2d19 Fix changing `gui_embed_subwindows` while a child window is displayed
Changing `gui_embed_subwindows` while a child window is displayed can lead
to crashes or other unintended behavior.
This PR adds checks to prevent the change while child windows are
displayed.
2024-01-03 10:09:51 +07:00
Micky ca2f340384 Fix missing autocompletion for inheriting classes 2024-01-03 00:13:04 +07:00
Rémi Verschelde 60b20963ce
Merge pull request #86511 from Sauermann/fix-drag-transform
Fix D&D viewport position calculation
2024-01-02 18:05:23 +07:00
Rémi Verschelde 957378a69e
Merge pull request #84151 from YeldhamDev/that_was_not_a_resize_you_dunce
Fix `NOTIFICATION_WM_SIZE_CHANGED` firing if the size hasn't changed
2024-01-02 15:08:46 +07:00
Markus Sauermann 4b6516c843 Fix D&D viewport position calculation
It is necessary to transform screen position to viewport position.
2023-12-25 23:32:29 +07:00
Stanislav Labzyuk 958699a0c4 Implement project-wide node groups 2023-12-19 18:07:19 +07:00
Yuri Sizov 02d4579fa2 Merge pull request #85000 from bruvzg/ed_ui_direction
[Editor] Add option to override editor UI layout direction.
2023-12-19 13:01:35 +07:00
Yuri Sizov 8a9aa30348 Merge pull request #81243 from Sauermann/fix-window-events
Fix internal events not being delivered to some Window types
2023-12-19 13:01:00 +07:00
Claire Blackshaw fe7725239e Expose a method to get hovered Control in Viewport 2023-12-18 14:53:52 +07:00
Yuri Sizov 203c8c31d3 Merge pull request #85071 from Rubonnek/remove-unnecessary-assignments
Remove unnecessary assignments
2023-12-14 17:38:34 +07:00
Yuri Sizov 16d1d85a56 Merge pull request #78206 from alula/node-count-in-group
Add SceneTree.get_node_count_in_group()
2023-12-14 17:38:00 +07:00
Wilson E. Alvarez 80fb8db31f
Remove unnecessary assignments
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-12-13 11:06:26 +07:00
Yuri Sizov dcbb18ded8 Merge pull request #85313 from kitbdev/fix-exit-hide
Fix crash on hiding grandparent Control on mouse exit
2023-12-08 15:23:32 +07:00
Yuri Sizov 13305d31b5 Merge pull request #83343 from warriormaster12/node-property-duplication
Fix export variable of type Node pointing to a wrong child node when duplicating
2023-12-08 15:22:59 +07:00
Yuri Sizov b6c15736bd Merge pull request #78997 from Sauermann/fix-owner-crash
Fix crash caused by stale owner
2023-12-08 15:22:39 +07:00
bruvzg f9c42d9fff
Limit window size updates on title translation change. 2023-12-06 10:51:27 +07:00
Rémi Verschelde 36e033bce8
Merge pull request #85312 from YuriSizov/window-and-the-case-of-an-unexpected-shrinkage
Make sure `Window`'s title is respected before we compute the size
2023-12-05 13:05:23 +07:00
kit 78e1702adb fix crash on hiding grandparent on mouse exit 2023-12-02 14:24:56 +07:00
bruvzg 5dd11e8eee
Limit window size updates on title change. 2023-11-30 16:04:00 +07:00
bruvzg bf19ced15d
Fix crash on late mouse enter/exit event arrival. 2023-11-27 08:47:43 +07:00
Yuri Sizov d9677be0ca Make sure `Window`'s title is respected before we compute the size
Also removes some suspicious and outdated code that forced this particular
dialog to change size when the warning message changed.
2023-11-24 16:31:41 +07:00
Markus Sauermann 3de9afc4a9 Fix crash when hiding a Control during mouse-entering
gui.mouse_over can be set to `nullptr` in the `NOTIFICATION_MOUSE_ENTER`-
user-callback a few lines above. This case was previously not handled.
2023-11-23 23:25:00 +07:00
Pedro J. Estébanez 8bebabda18 Let scene replacemnent benefit from certain late pieces of frame logic 2023-11-21 18:32:49 +07:00
Markus Sauermann d3d00c7039 Fix crash caused by stale owner
Adjust `NOTIFICATION_PREDELETE` in `Node` to clean up owned nodes.
Also print a warning, when the owner becomes invalid.
2023-11-17 19:53:58 +07:00
bruvzg 932174fedf
[Editor] Add option to override editor UI layout direction. 2023-11-17 14:56:45 +07:00
jsjtxietian 4680ced5fa support updating tooltip after editor description change 2023-11-15 14:27:49 +07:00
Mikael Hermansson a98b94758b Revert "Fix transform notification not getting sent out for RigidBody2D" 2023-11-14 22:17:26 +07:00
Markus Sauermann fa02d19fd1 Fix internal events not being delivered to some Window types
`AcceptDialog`, `Popup` and `PopupMenu` no longer subscribe to
"window_input" signal, because that is only sent if it is not an
internal signal.

Instead they receive events in `_input_from_window`. They ensure that
the event is also propagated to their super-function, just like
previously the signals would be treated.
2023-11-14 20:29:17 +07:00
Mikael Hermansson 9fb0b52608 Fix transform notification not getting sent out for RigidBody2D 2023-11-13 15:44:32 +07:00
Rémi Verschelde 15b8185c68
Don't use TTR/RTR for ERR/WARN prints
We don't translate those, only editor strings are translated.
2023-11-12 12:00:55 +07:00
kit d24d73ba31 Make mouse-enter/exit notifications match mouse event propagation
`NOTIFICATION_MOUSE_ENTER` and `NOTIFICATION_MOUSE_EXIT` now includes
the areas of children control nodes if the mouse filters allow it.

In order to check if a Control node itself was entered/exited, the newly
introduced `NOTIFICATION_MOUSE_ENTER_SELF` and
`NOTIFICATION_MOUSE_EXIT_SELF` can be used.

Co-authored-by: Markus Sauermann <6299227+Sauermann@users.noreply.github.com>
2023-11-09 09:11:59 +07:00
Yuri Sizov 623b905d2e Remove unused `NOTIFICATION_NODE_RECACHE_REQUESTED` notification 2023-11-06 12:16:32 +07:00
warriormaster12 de1dc6c8d4 Fix node property duplication 2023-11-04 10:45:38 +07:00
Michael Alexsander 62ab9bf1c4
Fix `NOTIFICATION_WM_SIZE_CHANGED` firing if the size hasn't changed 2023-10-31 22:58:12 +07:00
clayjohn f672198f5e Revert "Add a Disable 2D property to Viewport"
This reverts commit f6cc2603a1.
2023-10-27 14:45:59 +07:00
Gilles Roudière 73f72409f5 Allow normal maps on TileMaps that use texture padding 2023-10-18 14:55:44 +07:00
Rémi Verschelde 7c088f246e
Merge pull request #82846 from SaracenOne/network_authority_instance_placeholders
Copy network authority when instancing placeholders
2023-10-16 10:38:34 +07:00
Rémi Verschelde 9e02dcd44c
Merge pull request #82100 from bitsawer/fix_shader_globals_override
Fix ShaderGlobalsOverride property handling
2023-10-11 22:50:08 +07:00
Rémi Verschelde a1d7c62df7
Merge pull request #83003 from AThousandShips/null_check_extra
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-10-09 15:37:14 +07:00
Rémi Verschelde 336260b7b3
Merge pull request #83002 from AThousandShips/safety_check
Replace `sanity` with `safety` for checks
2023-10-09 15:36:49 +07:00
A Thousand Ships f18aa00e85 Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-10-08 17:23:33 +07:00
A Thousand Ships 034c0f1624 Replace `sanity` with `safety` for checks 2023-10-08 16:22:24 +07:00
Hugo Locurcio f6cc2603a1
Add a Disable 2D property to Viewport
This is the 2D counterpart to the existing Disable 3D property.
Its functionality is already internally implemented and used,
but it wasn't exposed.
2023-10-07 17:19:15 +07:00