@ -860,7 +860,7 @@ double AnimationNodeStateMachinePlayback::_process(const String &p_base_path, An
pi.time=0;
pi.seeked=true;
}
fading_from_rem=p_state_machine->blend_node(p_state_machine->states[fading_from].node,fading_from,pi,AnimationNode::FILTER_IGNORE,true);// Blend values must be more than CMP_EPSILON to process discrete keys in edge.
fading_from_rem=p_state_machine->blend_node(p_state_machine->states[fading_from].node,fading_from,pi,AnimationNode::FILTER_IGNORE,true, p_test_only);// Blend values must be more than CMP_EPSILON to process discrete keys in edge.
// Guess playback position.
if(fading_from_rem>len_fade_from){/// Weird but ok.