|
|
|
|
@ -9169,10 +9169,23 @@ void RasterizerGLES2::_canvas_item_render_commands(CanvasItem *p_item,CanvasItem
|
|
|
|
|
//glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)),
|
|
|
|
|
//current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height);
|
|
|
|
|
|
|
|
|
|
int x = current_clip->final_clip_rect.pos.x;
|
|
|
|
|
int y = window_size.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.y);
|
|
|
|
|
int w = current_clip->final_clip_rect.size.x;
|
|
|
|
|
int h = current_clip->final_clip_rect.size.y;
|
|
|
|
|
int x;
|
|
|
|
|
int y;
|
|
|
|
|
int w;
|
|
|
|
|
int h;
|
|
|
|
|
|
|
|
|
|
if (current_rt) {
|
|
|
|
|
x = current_clip->final_clip_rect.pos.x;
|
|
|
|
|
y = current_clip->final_clip_rect.pos.y;
|
|
|
|
|
w = current_clip->final_clip_rect.size.x;
|
|
|
|
|
h = current_clip->final_clip_rect.size.y;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
x = current_clip->final_clip_rect.pos.x;
|
|
|
|
|
y = window_size.height - (current_clip->final_clip_rect.pos.y + current_clip->final_clip_rect.size.y);
|
|
|
|
|
w = current_clip->final_clip_rect.size.x;
|
|
|
|
|
h = current_clip->final_clip_rect.size.y;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
glScissor(x,y,w,h);
|
|
|
|
|
|
|
|
|
|
@ -9362,10 +9375,23 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const
|
|
|
|
|
int w = current_clip->final_clip_rect.size.x;
|
|
|
|
|
int h = current_clip->final_clip_rect.size.y;
|
|
|
|
|
*/
|
|
|
|
|
int x = current_clip->final_clip_rect.pos.x;
|
|
|
|
|
int y = window_size.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.y);
|
|
|
|
|
int w = current_clip->final_clip_rect.size.x;
|
|
|
|
|
int h = current_clip->final_clip_rect.size.y;
|
|
|
|
|
int x;
|
|
|
|
|
int y;
|
|
|
|
|
int w;
|
|
|
|
|
int h;
|
|
|
|
|
|
|
|
|
|
if (current_rt) {
|
|
|
|
|
x = current_clip->final_clip_rect.pos.x;
|
|
|
|
|
y = current_clip->final_clip_rect.pos.y;
|
|
|
|
|
w = current_clip->final_clip_rect.size.x;
|
|
|
|
|
h = current_clip->final_clip_rect.size.y;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
x = current_clip->final_clip_rect.pos.x;
|
|
|
|
|
y = window_size.height - (current_clip->final_clip_rect.pos.y + current_clip->final_clip_rect.size.y);
|
|
|
|
|
w = current_clip->final_clip_rect.size.x;
|
|
|
|
|
h = current_clip->final_clip_rect.size.y;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
glScissor(x,y,w,h);
|
|
|
|
|
|
|
|
|
|
@ -9667,10 +9693,23 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const
|
|
|
|
|
//glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)),
|
|
|
|
|
//current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height);
|
|
|
|
|
|
|
|
|
|
int x = current_clip->final_clip_rect.pos.x;
|
|
|
|
|
int y = window_size.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.y);
|
|
|
|
|
int w = current_clip->final_clip_rect.size.x;
|
|
|
|
|
int h = current_clip->final_clip_rect.size.y;
|
|
|
|
|
int x;
|
|
|
|
|
int y;
|
|
|
|
|
int w;
|
|
|
|
|
int h;
|
|
|
|
|
|
|
|
|
|
if (current_rt) {
|
|
|
|
|
x = current_clip->final_clip_rect.pos.x;
|
|
|
|
|
y = current_clip->final_clip_rect.pos.y;
|
|
|
|
|
w = current_clip->final_clip_rect.size.x;
|
|
|
|
|
h = current_clip->final_clip_rect.size.y;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
x = current_clip->final_clip_rect.pos.x;
|
|
|
|
|
y = window_size.height - (current_clip->final_clip_rect.pos.y + current_clip->final_clip_rect.size.y);
|
|
|
|
|
w = current_clip->final_clip_rect.size.x;
|
|
|
|
|
h = current_clip->final_clip_rect.size.y;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
glScissor(x,y,w,h);
|
|
|
|
|
|
|
|
|
|
|