Returns a new vector with all components clamped between the components of [code]min[/code] and [code]max[/code], by running [method @GlobalScope.clamp] on each component.
</description>
</method>
<methodname="length"qualifiers="const">
<returntype="float"/>
<description>
Returns the length (magnitude) of this vector.
</description>
</method>
<methodname="length_squared"qualifiers="const">
<returntype="int"/>
<description>
Returns the squared length (squared magnitude) of this vector.
This method runs faster than [method length], so prefer it if you need to compare vectors or need the squared distance for some formula.
Returns a new vector with all components clamped between the components of [code]min[/code] and [code]max[/code], by running [method @GlobalScope.clamp] on each component.
</description>
</method>
<methodname="length"qualifiers="const">
<returntype="float"/>
<description>
Returns the length (magnitude) of this vector.
</description>
</method>
<methodname="length_squared"qualifiers="const">
<returntype="int"/>
<description>
Returns the squared length (squared magnitude) of this vector.
This method runs faster than [method length], so prefer it if you need to compare vectors or need the squared distance for some formula.