@ -51,6 +51,7 @@
<argument index= "0" name= "margin" type= "int" enum= "Margin" >
</argument>
<description >
Returns the specified margin. See also [member drag_margin_bottom], [member drag_margin_top], [member drag_margin_left], and [member drag_margin_right].
</description>
</method>
<method name= "get_limit" qualifiers= "const" >
@ -59,6 +60,7 @@
<argument index= "0" name= "margin" type= "int" enum= "Margin" >
</argument>
<description >
Returns the specified camera limit. See also [member limit_bottom], [member limit_top], [member limit_left], and [member limit_right].
</description>
</method>
<method name= "make_current" >
@ -84,6 +86,7 @@
<argument index= "1" name= "drag_margin" type= "float" >
</argument>
<description >
Sets the specified margin. See also [member drag_margin_bottom], [member drag_margin_top], [member drag_margin_left], and [member drag_margin_right].
</description>
</method>
<method name= "set_limit" >
@ -94,6 +97,7 @@
<argument index= "1" name= "limit" type= "int" >
</argument>
<description >
Sets the specified camera limit. See also [member limit_bottom], [member limit_top], [member limit_left], and [member limit_right].
</description>
</method>
</methods>
@ -161,6 +165,7 @@
[b]Note:[/b] Used the same as [member offset_h].
</member>
<member name= "process_mode" type= "int" setter= "set_process_mode" getter= "get_process_mode" enum= "Camera2D.Camera2DProcessMode" default= "1" >
The camera's process callback. See [enum Camera2DProcessMode].
</member>
<member name= "rotating" type= "bool" setter= "set_rotating" getter= "is_rotating" default= "false" >
If [code]true[/code], the camera rotates with the target.
@ -183,8 +188,10 @@
The camera's position takes into account vertical/horizontal offsets and the screen size.
</constant>
<constant name= "CAMERA2D_PROCESS_PHYSICS" value= "0" enum= "Camera2DProcessMode" >
The camera updates with the [code]_physics_process[/code] callback.
</constant>
<constant name= "CAMERA2D_PROCESS_IDLE" value= "1" enum= "Camera2DProcessMode" >
The camera updates with the [code]_process[/code] callback.
</constant>
</constants>
</class>