@ -31,35 +31,30 @@ Copyright NVIDIA Corporation 2006 -- Ignacio Castano <icastano@nvidia.com>
# pragma once
# ifndef XATLAS_H
# define XATLAS_H
# include <stddef.h>
# include <stdint.h>
namespace xatlas {
struct ChartType
{
enum Enum
{
Planar ,
Ortho ,
LSCM ,
Piecewise ,
Invalid
} ;
enum class ChartType {
Planar ,
Ortho ,
LSCM ,
Piecewise ,
Invalid
} ;
// A group of connected faces, belonging to a single atlas.
struct Chart
{
struct Chart {
uint32_t * faceArray ;
uint32_t atlasIndex ; // Sub-atlas index.
uint32_t faceCount ;
ChartType : : Enum type ;
ChartType type ;
uint32_t material ;
} ;
// Output vertex.
struct Vertex
{
struct Vertex {
int32_t atlasIndex ; // Sub-atlas index. -1 if the vertex doesn't exist in any atlas.
int32_t chartIndex ; // -1 if the vertex doesn't exist in any chart.
float uv [ 2 ] ; // Not normalized - values are in Atlas width and height range.
@ -67,8 +62,7 @@ struct Vertex
} ;
// Output mesh.
struct Mesh
{
struct Mesh {
Chart * chartArray ;
uint32_t * indexArray ;
Vertex * vertexArray ;
@ -83,16 +77,15 @@ static const uint32_t kImageIsBilinearBit = 0x40000000;
static const uint32_t kImageIsPaddingBit = 0x20000000 ;
// Empty on creation. Populated after charts are packed.
struct Atlas
{
struct Atlas {
uint32_t * image ;
Mesh * meshes ; // The output meshes, corresponding to each AddMesh call.
float * utilization ; // Normalized atlas texel utilization array. E.g. a value of 0.8 means 20% empty space. atlasCount in length.
uint32_t width ; // Atlas width in texels.
uint32_t height ; // Atlas height in texels.
uint32_t atlasCount ; // Number of sub-atlases. Equal to 0 unless PackOptions resolution is changed from default (0).
uint32_t chartCount ; // Total number of charts in all meshes.
uint32_t meshCount ; // Number of output meshes. Equal to the number of times AddMesh was called.
float * utilization ; // Normalized atlas texel utilization array. E.g. a value of 0.8 means 20% empty space. atlasCount in length.
float texelsPerUnit ; // Equal to PackOptions texelsPerUnit if texelsPerUnit > 0, otherwise an estimated value to match PackOptions resolution.
} ;
@ -101,73 +94,76 @@ Atlas *Create();
void Destroy ( Atlas * atlas ) ;
struct IndexFormat
{
enum Enum
{
UInt16 ,
UInt32
} ;
enum class IndexFormat {
UInt16 ,
UInt32
} ;
// Input mesh declaration.
struct MeshDecl
{
struct MeshDecl {
const void * vertexPositionData = nullptr ;
const void * vertexNormalData = nullptr ; // optional
const void * vertexUvData = nullptr ; // optional. The input UVs are provided as a hint to the chart generator.
const void * indexData = nullptr ; // optional
// Optional. indexCount / 3 (triangle count) in length.
// Optional. Must be faceCount in length.
// Don't atlas faces set to true. Ignored faces still exist in the output meshes, Vertex uv is set to (0, 0) and Vertex atlasIndex to -1.
const bool * faceIgnoreData = nullptr ;
// Optional. Must be faceCount in length.
// Only faces with the same material will be assigned to the same chart.
const uint32_t * faceMaterialData = nullptr ;
// Optional. Must be faceCount in length.
// Polygon / n-gon support. Faces are assumed to be triangles if this is null.
const uint8_t * faceVertexCount = nullptr ;
uint32_t vertexCount = 0 ;
uint32_t vertexPositionStride = 0 ;
uint32_t vertexNormalStride = 0 ; // optional
uint32_t vertexUvStride = 0 ; // optional
uint32_t indexCount = 0 ;
int32_t indexOffset = 0 ; // optional. Add this offset to all indices.
IndexFormat : : Enum indexFormat = IndexFormat : : UInt16 ;
uint32_t faceCount = 0 ; // Optional if faceVertexCount is null. Otherwise assumed to be indexCount / 3.
IndexFormat indexFormat = IndexFormat : : UInt16 ;
// Vertex positions within epsilon distance of each other are considered colocal.
float epsilon = 1.192092896e-07 F ;
} ;
struct AddMeshError
{
enum Enum
{
Success , // No error.
Error , // Unspecified error.
IndexOutOfRange , // An index is >= MeshDecl vertexCount.
InvalidIndexCount // Not evenly divisible by 3 - expecting triangles.
} ;
enum class AddMeshError {
Success , // No error.
Error , // Unspecified error.
IndexOutOfRange , // An index is >= MeshDecl vertexCount.
InvalidFaceVertexCount , // Must be >= 3.
InvalidIndexCount // Not evenly divisible by 3 - expecting triangles.
} ;
// Add a mesh to the atlas. MeshDecl data is copied, so it can be freed after AddMesh returns.
AddMeshError : : Enum AddMesh( Atlas * atlas , const MeshDecl & meshDecl , uint32_t meshCountHint = 0 ) ;
AddMeshError AddMesh( Atlas * atlas , const MeshDecl & meshDecl , uint32_t meshCountHint = 0 ) ;
// Wait for AddMesh async processing to finish. ComputeCharts / Generate call this internally.
void AddMeshJoin ( Atlas * atlas ) ;
struct UvMeshDecl
{
struct UvMeshDecl {
const void * vertexUvData = nullptr ;
const void * indexData = nullptr ; // optional
const uint32_t * faceMaterialData = nullptr ; // Optional. Faces with different materials won't be assigned to the same chart . Must be indexCount / 3 in length.
const uint32_t * faceMaterialData = nullptr ; // Optional. Overlapping UVs should be assigned a different material . Must be indexCount / 3 in length.
uint32_t vertexCount = 0 ;
uint32_t vertexStride = 0 ;
uint32_t indexCount = 0 ;
int32_t indexOffset = 0 ; // optional. Add this offset to all indices.
IndexFormat : : Enum indexFormat = IndexFormat : : UInt16 ;
bool rotateCharts = true ;
IndexFormat indexFormat = IndexFormat : : UInt16 ;
} ;
AddMeshError : : Enum AddUvMesh ( Atlas * atlas , const UvMeshDecl & decl ) ;
AddMeshError AddUvMesh ( Atlas * atlas , const UvMeshDecl & decl ) ;
// Custom parameterization function. texcoords initial values are an orthogonal parameterization.
typedef void ( * ParameterizeFunc ) ( const float * positions , float * texcoords , uint32_t vertexCount , const uint32_t * indices , uint32_t indexCount ) ;
struct ChartOptions {
ParameterizeFunc paramFunc = nullptr ;
struct ChartOptions
{
float maxChartArea = 0.0f ; // Don't grow charts to be larger than this. 0 means no limit.
float maxBoundaryLength = 0.0f ; // Don't grow charts to have a longer boundary than this. 0 means no limit.
@ -180,26 +176,31 @@ struct ChartOptions
float maxCost = 2.0f ; // If total of all metrics * weights > maxCost, don't grow chart. Lower values result in more charts.
uint32_t maxIterations = 1 ; // Number of iterations of the chart growing and seeding phases. Higher values result in better charts.
bool useInputMeshUvs = false ; // Use MeshDecl::vertexUvData for charts.
bool fixWinding = false ; // Enforce consistent texture coordinate winding.
} ;
// Call after all AddMesh calls. Can be called multiple times to recompute charts with different options.
void ComputeCharts ( Atlas * atlas , ChartOptions options = ChartOptions ( ) ) ;
// Custom parameterization function. texcoords initial values are an orthogonal parameterization.
typedef void ( * ParameterizeFunc ) ( const float * positions , float * texcoords , uint32_t vertexCount , const uint32_t * indices , uint32_t indexCount ) ;
struct PackOptions {
// Charts larger than this will be scaled down. 0 means no limit.
uint32_t maxChartSize = 0 ;
struct ParameterizeOptions
{
ParameterizeFunc func = nullptr ;
bool closeHoles = true ; // If the custom parameterization function works with multiple boundaries, this can be set to false to improve performance.
bool fixTJunctions = true ; // If meshes don't have T-junctions, this can be set to false to improve performance.
} ;
// Number of pixels to pad charts with.
uint32_t padding = 0 ;
// Unit to texel scale. e.g. a 1x1 quad with texelsPerUnit of 32 will take up approximately 32x32 texels in the atlas.
// If 0, an estimated value will be calculated to approximately match the given resolution.
// If resolution is also 0, the estimated value will approximately match a 1024x1024 atlas.
float texelsPerUnit = 0.0f ;
// Call after ComputeCharts. Can be called multiple times to re-parameterize charts with a different ParameterizeFunc.
void ParameterizeCharts ( Atlas * atlas , ParameterizeOptions options = ParameterizeOptions ( ) ) ;
// If 0, generate a single atlas with texelsPerUnit determining the final resolution.
// If not 0, and texelsPerUnit is not 0, generate one or more atlases with that exact resolution.
// If not 0, and texelsPerUnit is 0, texelsPerUnit is estimated to approximately match the resolution.
uint32_t resolution = 0 ;
struct PackOptions
{
// Leave space around charts for texels that would be sampled by bilinear filtering.
bool bilinear = true ;
@ -212,44 +213,29 @@ struct PackOptions
// Create Atlas::image
bool createImage = false ;
// Charts larger than this will be scaled down. 0 means no limit.
uint32_t maxChartSize = 0 ;
// Number of pixels to pad charts with.
uint32_t padding = 0 ;
// Rotate charts to the axis of their convex hull.
bool rotateChartsToAxis = true ;
// Unit to texel scale. e.g. a 1x1 quad with texelsPerUnit of 32 will take up approximately 32x32 texels in the atlas.
// If 0, an estimated value will be calculated to approximately match the given resolution.
// If resolution is also 0, the estimated value will approximately match a 1024x1024 atlas.
float texelsPerUnit = 0.0f ;
// If 0, generate a single atlas with texelsPerUnit determining the final resolution.
// If not 0, and texelsPerUnit is not 0, generate one or more atlases with that exact resolution.
// If not 0, and texelsPerUnit is 0, texelsPerUnit is estimated to approximately match the resolution.
uint32_t resolution = 0 ;
// Rotate charts to improve packing.
bool rotateCharts = true ;
} ;
// Call after Parameteriz eCharts. Can be called multiple times to re-pack charts with different options.
// Call after ComputeCharts. Can be called multiple times to re-pack charts with different options.
void PackCharts ( Atlas * atlas , PackOptions packOptions = PackOptions ( ) ) ;
// Equivalent to calling ComputeCharts , ParameterizeCharts and PackCharts in sequence. Can be called multiple times to regenerate with different options.
void Generate ( Atlas * atlas , ChartOptions chartOptions = ChartOptions ( ) , Pa rameterizeOptions parameterizeOptions = ParameterizeOptions ( ) , Pa ckOptions packOptions = PackOptions ( ) ) ;
// Equivalent to calling ComputeCharts and PackCharts in sequence. Can be called multiple times to regenerate with different options.
void Generate ( Atlas * atlas , ChartOptions chartOptions = ChartOptions ( ) , PackOptions packOptions = PackOptions ( ) ) ;
// Progress tracking.
struct ProgressCategory
{
enum Enum
{
AddMesh ,
ComputeCharts ,
ParameterizeCharts ,
PackCharts ,
BuildOutputMeshes
} ;
enum class ProgressCategory {
AddMesh ,
ComputeCharts ,
PackCharts ,
BuildOutputMeshes
} ;
// May be called from any thread. Return false to cancel.
typedef bool ( * ProgressFunc ) ( ProgressCategory : : Enum category , int progress , void * userData ) ;
typedef bool ( * ProgressFunc ) ( ProgressCategory category , int progress , void * userData ) ;
void SetProgressCallback ( Atlas * atlas , ProgressFunc progressFunc = nullptr , void * progressUserData = nullptr ) ;
@ -263,8 +249,8 @@ typedef int (*PrintFunc)(const char *, ...);
void SetPrint ( PrintFunc print , bool verbose ) ;
// Helper functions for error messages.
const char * StringForEnum ( AddMeshError : : Enum error ) ;
const char * StringForEnum ( ProgressCategory : : Enum category ) ;
const char * StringForEnum ( AddMeshError error ) ;
const char * StringForEnum ( ProgressCategory category ) ;
} // namespace xatlas