diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml
index 7fa64c21cb..90828089f9 100644
--- a/doc/classes/DisplayServer.xml
+++ b/doc/classes/DisplayServer.xml
@@ -92,7 +92,7 @@
-
+
@@ -1017,16 +1017,6 @@
-
-
-
-
-
-
-
-
-
-
diff --git a/doc/classes/EditorExportPlugin.xml b/doc/classes/EditorExportPlugin.xml
index 8fac3e950d..8cfd3b63d6 100644
--- a/doc/classes/EditorExportPlugin.xml
+++ b/doc/classes/EditorExportPlugin.xml
@@ -94,6 +94,14 @@
+
+
+
+
+
+
+
+
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index 18d1fc8eca..6f55bfc229 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -208,9 +208,6 @@
The maximum number of steps for screen-space reflections. Higher values are slower.
-
- If [code]true[/code], screen-space reflections will take the material roughness into account.
-
The screen-space ambient occlusion intensity on materials that have an AO texture defined. Values higher than [code]0[/code] will make the SSAO effect visible in areas darkened by AO textures.
diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml
index 8bd2213194..f541b0ae66 100644
--- a/doc/classes/Image.xml
+++ b/doc/classes/Image.xml
@@ -99,7 +99,7 @@
-
+
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 46f6fd2284..6de82e602b 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -1060,6 +1060,8 @@
Lower-end override for [member rendering/quality/reflections/texture_array_reflections] on mobile devices, due to performance concerns or driver support.
+
+
If [code]true[/code], uses faster but lower-quality Blinn model to generate blurred reflections instead of the GGX model.
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index 965d6bf175..d2d13fe406 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -838,8 +838,6 @@
-
-
Sets the variables to be used with the "screen space reflections" post-process effect. See [Environment] for more details.