forked from sascha/godot
Refactor JavaScript platform build script
parent
25800ffb0e
commit
d8d9eea722
@ -1,73 +0,0 @@
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/*************************************************************************/
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/* power_javascript.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "power_javascript.h"
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#include "error_macros.h"
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bool PowerJavascript::UpdatePowerInfo() {
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// TODO Javascript implementation
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return false;
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}
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OS::PowerState PowerJavascript::get_power_state() {
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if (UpdatePowerInfo()) {
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return power_state;
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} else {
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WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN");
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return OS::POWERSTATE_UNKNOWN;
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}
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}
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int PowerJavascript::get_power_seconds_left() {
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if (UpdatePowerInfo()) {
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return nsecs_left;
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} else {
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WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
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return -1;
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}
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}
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int PowerJavascript::get_power_percent_left() {
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if (UpdatePowerInfo()) {
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return percent_left;
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} else {
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WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
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return -1;
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}
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}
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PowerJavascript::PowerJavascript() :
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nsecs_left(-1),
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percent_left(-1),
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power_state(OS::POWERSTATE_UNKNOWN) {
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}
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PowerJavascript::~PowerJavascript() {
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}
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@ -1,53 +0,0 @@
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/*************************************************************************/
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/* power_javascript.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef PLATFORM_JAVASCRIPT_POWER_JAVASCRIPT_H_
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#define PLATFORM_JAVASCRIPT_POWER_JAVASCRIPT_H_
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#include "os/os.h"
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class PowerJavascript {
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private:
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int nsecs_left;
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int percent_left;
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OS::PowerState power_state;
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bool UpdatePowerInfo();
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public:
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PowerJavascript();
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virtual ~PowerJavascript();
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OS::PowerState get_power_state();
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int get_power_seconds_left();
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int get_power_percent_left();
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};
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#endif /* PLATFORM_JAVASCRIPT_POWER_JAVASCRIPT_H_ */
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