@ -2876,7 +2876,7 @@ void BaseMaterial3D::_bind_methods() {
ADD_PROPERTY ( PropertyInfo ( Variant : : FLOAT , " proximity_fade_distance " , PROPERTY_HINT_RANGE , " 0,4096,0.01,suffix:m " ) , " set_proximity_fade_distance " , " get_proximity_fade_distance " ) ;
ADD_GROUP ( " MSDF " , " msdf_ " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : FLOAT , " msdf_pixel_range " , PROPERTY_HINT_RANGE , " 1,100,1 " ) , " set_msdf_pixel_range " , " get_msdf_pixel_range " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : FLOAT , " msdf_outline_size " , PROPERTY_HINT_RANGE , " 1 ,250,1" ) , " set_msdf_outline_size " , " get_msdf_outline_size " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : FLOAT , " msdf_outline_size " , PROPERTY_HINT_RANGE , " 0 ,250,1" ) , " set_msdf_outline_size " , " get_msdf_outline_size " ) ;
ADD_GROUP ( " Distance Fade " , " distance_fade_ " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : INT , " distance_fade_mode " , PROPERTY_HINT_ENUM , " Disabled,PixelAlpha,PixelDither,ObjectDither " ) , " set_distance_fade " , " get_distance_fade " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : FLOAT , " distance_fade_min_distance " , PROPERTY_HINT_RANGE , " 0,4096,0.01,suffix:m " ) , " set_distance_fade_min_distance " , " get_distance_fade_min_distance " ) ;
@ -3064,6 +3064,9 @@ BaseMaterial3D::BaseMaterial3D(bool p_orm) :
set_grow ( 0.0 ) ;
set_msdf_pixel_range ( 4.0 ) ;
set_msdf_outline_size ( 0.0 ) ;
set_heightmap_deep_parallax_min_layers ( 8 ) ;
set_heightmap_deep_parallax_max_layers ( 32 ) ;
set_heightmap_deep_parallax_flip_tangent ( false ) ; //also sets binormal