Returns an array of nodes that were added as collision exceptions for this body.
</description>
</method>
<methodname="get_gravity"qualifiers="const">
<returntype="Vector2"/>
<description>
Returns the gravity vector computed from all sources that can affect the body, including all gravity overrides from [Area2D] nodes and the global world gravity.
Returns an array of nodes that were added as collision exceptions for this body.
</description>
</method>
<methodname="get_gravity"qualifiers="const">
<returntype="Vector3"/>
<description>
Returns the gravity vector computed from all sources that can affect the body, including all gravity overrides from [Area3D] nodes and the global world gravity.