Once added to the scene tree and enabled using [method make_current], this node will override the location sounds are heard from. This can be used to listen from a location different from the [member Camera].
Once added to the scene tree and enabled using [method make_current], this node will override the location sounds are heard from. This can be used to listen from a location different from the [Camera].
[b]Note:[/b] There is no 2D equivalent for this node yet.
</description>
<tutorials>
@ -28,7 +28,7 @@
<returntype="bool">
</return>
<description>
Returns [code]true[/code] if the listener was made current using [method]make_current[/method), [code]false[/code] otherwise.
Returns [code]true[/code] if the listener was made current using [method make_current], [code]false[/code] otherwise.
[b]Note:[/b] There may be more than one Listener marked as "current" in the scene tree, but only the one that was made current last will be used.