@ -114,7 +114,7 @@ void Node::_notification(int p_notification) {
get_multiplayer ( ) - > scene_enter_exit_notify ( data . scene_file_path , this , false ) ;
}
} break ;
case NOTIFICATION_PATH_ CHANG ED: {
case NOTIFICATION_PATH_ RENAM ED: {
if ( data . path_cache ) {
memdelete ( data . path_cache ) ;
data . path_cache = nullptr ;
@ -899,7 +899,7 @@ void Node::set_name(const String &p_name) {
data . parent - > _validate_child_name ( this ) ;
}
propagate_notification ( NOTIFICATION_PATH_ CHANG ED) ;
propagate_notification ( NOTIFICATION_PATH_ RENAM ED) ;
if ( is_inside_tree ( ) ) {
emit_signal ( SNAME ( " renamed " ) ) ;
@ -2829,7 +2829,7 @@ void Node::_bind_methods() {
BIND_CONSTANT ( NOTIFICATION_INSTANCED ) ;
BIND_CONSTANT ( NOTIFICATION_DRAG_BEGIN ) ;
BIND_CONSTANT ( NOTIFICATION_DRAG_END ) ;
BIND_CONSTANT ( NOTIFICATION_PATH_ CHANG ED) ;
BIND_CONSTANT ( NOTIFICATION_PATH_ RENAM ED) ;
BIND_CONSTANT ( NOTIFICATION_INTERNAL_PROCESS ) ;
BIND_CONSTANT ( NOTIFICATION_INTERNAL_PHYSICS_PROCESS ) ;
BIND_CONSTANT ( NOTIFICATION_POST_ENTER_TREE ) ;