@ -373,7 +373,15 @@ World2D::World2D() {
Physics2DServer : : get_singleton ( ) - > space_set_active ( space , true ) ;
Physics2DServer : : get_singleton ( ) - > area_set_param ( space , Physics2DServer : : AREA_PARAM_GRAVITY , GLOBAL_DEF ( " physics_2d/default_gravity " , 98 ) ) ;
Physics2DServer : : get_singleton ( ) - > area_set_param ( space , Physics2DServer : : AREA_PARAM_GRAVITY_VECTOR , GLOBAL_DEF ( " physics_2d/default_gravity_vector " , Vector2 ( 0 , 1 ) ) ) ;
Physics2DServer : : get_singleton ( ) - > area_set_param ( space , Physics2DServer : : AREA_PARAM_LINEAR_DAMP , GLOBAL_DEF ( " physics_2d/default_density " , 0.1 ) ) ;
// TODO: Remove this deprecation warning and compatibility code for 2.2 or 3.0
if ( Globals : : get_singleton ( ) - > get ( " physics_2d/default_density " ) & & ! Globals : : get_singleton ( ) - > get ( " physics_2d/default_linear_damp) " ) ) {
WARN_PRINT ( " Deprecated parameter 'physics_2d/default_density'. It was renamed to 'physics_2d/default_linear_damp', adjusting your project settings accordingly (make sure to adjust scripts that potentially rely on 'physics_2d/default_density'. " ) ;
Globals : : get_singleton ( ) - > set ( " physics_2d/default_linear_damp " , Globals : : get_singleton ( ) - > get ( " physics_2d/default_density " ) ) ;
Globals : : get_singleton ( ) - > set_persisting ( " physics_2d/default_linear_damp " , true ) ;
Globals : : get_singleton ( ) - > set_persisting ( " physics_2d/default_density " , false ) ;
Globals : : get_singleton ( ) - > save ( ) ;
}
Physics2DServer : : get_singleton ( ) - > area_set_param ( space , Physics2DServer : : AREA_PARAM_LINEAR_DAMP , GLOBAL_DEF ( " physics_2d/default_linear_damp " , 0.1 ) ) ;
Physics2DServer : : get_singleton ( ) - > area_set_param ( space , Physics2DServer : : AREA_PARAM_ANGULAR_DAMP , GLOBAL_DEF ( " physics_2d/default_angular_damp " , 1 ) ) ;
Physics2DServer : : get_singleton ( ) - > space_set_param ( space , Physics2DServer : : SPACE_PARAM_CONTACT_RECYCLE_RADIUS , 1.0 ) ;
Physics2DServer : : get_singleton ( ) - > space_set_param ( space , Physics2DServer : : SPACE_PARAM_CONTACT_MAX_SEPARATION , 1.5 ) ;